Evelynn's Hate Spike AI; A small change which would decrease a huge amount of frustration
I have been playing Evelynn since 4 sunfire cape TROLOLOLOL S1 days.
After her rework, there is something about Hate Spike that has always annoyed the hell out of me... and that is the targeting AI. All too often I will be hitting a target , whether it be a large minion or sometimes even a champion and if I'm standing anywhere near a low health small mmonster or minion, the Hate Spike will launch towards the small monster or minion instead of the target that I actually wanted it to hit.
I can line up my targets in jungle just fine but sometimes out of nowhere it will fly way off the mark and to hit ONE slightly astray small monster which it would have hit anyway if hit was going in the original trajectory. Could you change this, Mr. Riot? couldn't it just be "If Evelynn has struck a target with Ravage or an auto-attack, Hate Spike will prioritize that target", that's very easy to code.... come on man.