So i never understood mage/melee matchups
Usually one would think, maybe mages get the upper hand from being far away from the melee champion. Unless fighting yasuo, because a million dashes. Balanced, amirite? But i digress, i find that riot compensates melee champions with the ability to get in someone's face to do something. However, where is mage compensation to even it out? Oh i see yasuo charging at me so im just going to stun him and run away now. Like that doesn't even sound fair. Just to be unbiased I will use another example. Yi receives an ult that literally you press r and go across the map , cough
anyone? Countless times i see mages lose because they have cooldowns and are too immobile to get out of the way. Is it possible to just buff them in a way to fix that?