Could you make it so Kindreds ult heals enemies for HALF?
if not make it cost no mana, because it seems like it benefits the enemy team to much.
if not make it cost no mana, because it seems like it benefits the enemy team to much.
Same was being said for Bard's ultimate. Just know when to use it, aim it correctly and time it properly -- it's a 100% utility ability that can decide entire fights single handedly. If you aim/time it like an ape with a sledgehammer, yes, you will probaby save the enemy ADC from Zed's Death Mark detonation, and it will cost you the fight.
OR you could aim it so that your team has 4 more seconds to freely damage the enemy team and bring them all to 10% HP even though they have a 10k gold lead on you, and then try to outplay them and ace them after the ultimate ends.
OR get a Janna to make sure only YOUR team stays in the ultimate, and get a double heal from both ults.