Stashu vs. Meddler. You did it. I am confused now.
So, with the recent statement of Meddler about HoT (healing over time) I am complete thrown off. To sum it off: HoT spells are not viable due to the bursty nature of League of Legends fights.
On the other hand we have Riot Stashu calling out DoT spells to be overpowered when having similiar values to burst spells even though the damage is delayed, due to being less predictable .
To me these two statements seem horribly contradicting. How can HoT not viable due to the bursty nature of the game, yet DoTs are considered so overpowered that a spell which once had a 0.9 (then 0.8) ratios gets gutted down to 0.35 (After 2 month "up" to 0.45) just because it's a DoT?
Wouldn't the same logic apply to HoTs as it does to DoTs? If burst is so valuable (Meddler's point), why are DoTs getting gutted and not the opposite?