My favorite champ is generally irrelevant due to game pacing.
Generally extremely reliant on 3 items, if there's tanks on the enemy team 3.5.
This state of the game basically doesn't exist. Generally it feels as if I'm hitting my spikes but, dang, there's 2 inhibs down on our map so it doesn't matter or there's 2 inhibs down on the enemy side so I never got to contribute.
Now before all you contrarians run in here like "OH WELL JINX CAN SNOWBALL REALLY HARD HERPDERP." Yes, I know she can. A lot of champs can. But let's assume in a general sense that doesn't happen, which as a scaling champion is something that shouldn't be required anyway.