When even Hashinshin says that ADCs are extremely weak right now

Rexxiee··13 votes·4,297 views
When even Hashinshin says ADCs are weak.

Lmao.

For those who dont know, hashinshin has this extremely biased hate towards adcs (like most of those boards) but adcs are so incredibly bad right now that even him, admits that adc is a shit role right now.

Stop being oblivious boards, if your role was even half as bad as adcs are right now you'd be crying and asking for buffs 24/7, no other role in the game has ever been as bad as adcs are right now.

They just need basically hotfix buffs at this point, its that bad.

16 Comments

Fízz v26 votes

if your role was even half as bad as adcs are right now you'd be crying and asking for buffs 24/7

adcs arent a role tho, they are a class. and MissFortune Ezreal Jhin Draven Kaisa Lucian dont look very weak rn

AirKingNeo5 votes

mages are weak tho xdddddd

nerf hexdrinker hahahhaha

saltran5 votes

Remember when the Boards were crying about mages being gutted for the mana nerfs last season?

Critmaster Garen3 votes

because Twitch popping out of stealth and shredding your team in the first 3 auto attacks, and KogMaw literally just standing in place murdering everyone while being unkillable, because he had a lulu next to him was such fun and engaging gameplay.

there are a bunch of meta adc strong right now. the ones who are weak are supposed to be weak, because theyre geared towards scaling into lategame.

be mad at riot for cutting game times shorter and shorter so these lategame adc cant scale anymore all you want, but dont dare suggest buffing them to bring the shit meta that was season 6, 7, and 8 until the crit nerfs back.

you had even adc mains complaining on the boards at the time, because they were so strong, that entire weight of winning or losing the game was on them. if the enemy adc won, and they lost the game as a result, everyone rightfully blamed their own adc for being worse and losing the game.

Fuzzylogick6 votes

Because assassins and bruisers one shotting people is so much healthier right? Can we stop with the " This class was strong for x amount of time and now deserves to be weak" mentality?

Fire Blaustoise1 votes

i agree... but this board is alway like that (MonkeyKing Rengar LeeSinCaitlyn ...)

Besteal3 votes

ADC as a whole is an unhealthy fantasy. One person gets to do enough damage to demolish anyone who stands before them, sustaining there way through a fight, doing heavy sustained damage that is both infinite in use and also goddamn high in damage, while also speccing into lifesteal so that you never die lategame, while simultaneously being able to waveclear, and sustain kill tanks AND burst squishies; the one drawback is that you aren't particularly great at this early game, but when crit is good, early game lasts until 2 items, and then you can just skip midgame and go straight to lategame. Crit is the most unhealthy stat in this game, and while Riot didn't fix it with the marksman changes earlier this year, Removing random 1300 Damage crits from the game was a step in the right direction. At the height of marksman's power, time difference between a Vayne killing a squishy and Vayne killing a tank was roughly a 2 second difference. Crit is inherently overpowered, and IE's old iteration did not help.

And let's be real here. No role has ever been as good as ADCs were in the Ardent meta. As long as an ADC had 2 items and an ardent support, they would never die, while hitting their opponent in the face with 2 autos a second each doing 500 damage at 2 items. Even now, Lucian bursts me with his busted numbers in less than 4 seconds at level 6, Kai'sa was basically old Vayne until 2 patches ago, MF still 3 shotting people, and Jhin still does a third of my health bar in one shot.

tl;dr ADCs aren't bad, they just aren't what they used to be.

Thefrostyviking1 votes

{quoted}

ADC as a whole is an unhealthy fantasy. One person gets to do enough damage to demolish anyone who stands before them, sustaining there way through a fight, doing heavy sustained damage that is both infinite in use and also goddamn high in damage, while also speccing into lifesteal so that you never die lategame, while simultaneously being able to waveclear, and sustain kill tanks AND burst squishies; the one drawback is that you aren't particularly great at this early game, but when crit is good, early game lasts until 2 items, and then you can just skip midgame and go straight to lategame. Crit is the most unhealthy stat in this game, and while Riot didn't fix it with the marksman changes earlier this year, Removing random 1300 Damage crits from the game was a step in the right direction. At the height of marksman's power, time difference between a Vayne killing a squishy and Vayne killing a tank was roughly a 2 second difference. Crit is inherently overpowered, and IE's old iteration did not help.

Please you exaggerate.

I could easily paint tanks, mages,assassins and whatever else as the most OP bullshit to ever grace the league timeline.

"Tanks as a whole are a unhealthy fantasy, the expectation is that they can just walk in and soak the damage of 5 other people and not die anytime soon and even get out alive if playing well, while also ensuring that at least 1 enemy or even 2 dies from their epic combo"

"Poke mages are bullshit because they have so much range that you just cant ever reach them and they do so much damage that has no counterplay, can even instakill other squshies with a good combo, from massive range or just wear down a full HP tank from a whole screen away"

"Burst mages are unhealthy because they are assassins with range, instantly killing anything that they combo, from range".

"DPS mages are so OP melting tanks and squishies in a second with no skill ability spam."

"Assassins are bullshit because they instakill any squishy they get near and they have twenty dashes, blinks and invisibility tricks".

"Supports are bullshit, doesnt need to farm and still get items and get to be strong"

Do i even need to write one of these for juggernauts? Season 5 worlds is a pretty good example of what actually happens when they arent carefully kept down.......

And let's be real here. No role has ever been as good as ADCs were in the Ardent meta. As long as an ADC had 2 items and an ardent support, they would never die, while hitting their opponent in the face with 2 autos a second each doing 500 damage at 2 items. Even now, Lucian bursts me with his busted numbers in less than 4 seconds at level 6, Kai'sa was basically old Vayne until 2 patches ago, MF still 3 shotting people, and Jhin still does a third of my health bar in one shot.

Except, you know, tanks and supports.

If we look at worlds 2017 that were played under the very ardent meta then most teams were composed of 2-4 tanks or hybrid tanks along with a marksman that was either kog, tristana, twitch or Varus, some xayah if they played a early game rush, a few teams did play orianna for midlane and fewer still bought malzahar.

Oh and in late season 6 to the first few patches of season 7 we only had assassins and lethality users, nothing else at all.

So AD assassins/Divers were also pretty damn fking OP at a point.

I also have this funny memory of a mage rework where the current malzahar, Zyra, Vlad, Brand and even a version of syndra were born and they were all so OP that they dominated completely being 100% pick or ban for every game.

Hells even under the ardent censer meta malzahar was still so OP that he made it to worlds for nothing except his sheer OPness. '

The thing with marksmen however is that they are made broken when supports are strong and frontlines who peel for them exist, under the same conditions assassins, divers and even burst mages are completely useless because tanks are the most potent scaling melee for teamfights while powerful supports means nothing can kill whoever they are defending.

So how do you counter 2 people being stronger than 1? ......I highly recommend bringing your own friend around instead of diving solo.

Marksmen? If they were so powerful they wouldnt have fallen so ridiculously flat when the new runes came in, like they had no answer to aftershock or stuff like predator, almost all the previous top tier "OP" picks became shit right away while MF and lucian, the best early game marksmen, took the stage right away.

TL:DR

All classes have been OP or have had multiple "members" be ridiculously OP at one point or another, anyone could make any of these cases seems like the worst bullshit failure ever but truth is that league history is riddled with screwups and crashes all over.

Release Xin zhao literally winning 1v5 without being fed was a thing, not even Yasou pulled a stunt like this.

Albus Rumbledore2 votes

They might be bad and whatever, but don't bring this dude in. Like I mean he just spitting random statments about game, to the point where one of them might be eventually right. I can imagine him calling out Rito to nerf Cait if he got oneshotted by 15/0 one. So no don't take this guy as the real sign of how bad adcs are.

Spoiler: They aren't.

Adcs were literally strongest role for atleast 2 seasons straight, with 100% pick rate in that role. The team comps(tanks, ardent...) were all about protect the poor adc so he can melt down everyone. So now you don't have everyone in game just watching your shiny playes and you are sad bcs of it I guess. Finally after so many years when ladder was mainly occupied(not like if that matters for my plat ass) by adc mains there is change and God it feels nice to read this topics on boards/reddit. Love that.

AirKingNeo2 votes

Adcs were literally strongest role for atleast 2 seasons straight, with 100% pick rate in that role

Doesn't matter. If they're weak right now, they should be buffed. Also, nothing wrong with ADCs being the only picks in their own role. That's what the role is for. What else you gonna put there? A broken mage? That's what happened last time.

Besteal1 votes

Sure, ADCs need a buff. The bad ones anyway. We're talking Sivir, Kog, and the like. As a whole, the class is fine, but as always, there are a few better than the rest. I would be infinitely happier to face Ziggs APC or Swain than an actual marksman, like Lucian or Draven or Kai.

Zardo2 votes

Lynch the ADC sympathizer!

/s

GayFluffyUnicorn2 votes

I really don't wanna say something because just reading this post makes my blood boil. I'm not even talking about the adcs actually dominating the game right now that have been dominating before (hey lucian, kai'sa now ezreal again).

Going by tierlist there are 8 ADCs in the bottom role from chall to plat tier and 5 non adcs.

Meanwhile 7 toplaners are bruisers standing against 22 non bruiser picks. :thinking: And only two of them are taking this super broken conq rune.

Triple hotfix buffs for toplane bruisers when?

No other role has been this bad? How about toplane bruisers completely disappearing from the game for a year? From ardent meta til conq and before ardent it was maokai, nautilus, gnar. Season 6 it was jayce and tanks. Or how about half of the toplaner roster being removed from toplane and forced into jungle?

For the first time ever ADCs are not completely broken mandatory picks every single game and you reddit trolls come over here "no other role has EVER BEEN AS BAD AS ADCs" they are ONLY picked 95% of all games now. This is so unfair, hotfix buff pls.

And since s8 i've just lost every good will i might have had towards adcs and just gonna repeat what you guys said: adapt or die. Play a mage if you don't like playing ADCs right now. Noone forces you to pick ADCs. Git gut at the game. Meta changes so you have to git gud and adapt. It's healthy for the game that the botlane role opens up and allows more picks and diversity. Stop crying and leave if you don't like it.

Alzon1 votes

Only 1/2 ADCs are weak right now. The others are the ones hitting them with a Dark Harvest proc alongside their support at level 1 or 2.

Fire Blaustoise1 votes

Just show how the boards and reddit is full of hypocrite.

The role s*cks, but adcs dont need buff. Support and jnglers need nerfs tho.

Ragnaveil1 votes

ADC: Where's our frontline? "Frontline": We don't have one. ADC: Why? "Frontline": If I was frontline, I would die just as fast as you, even with tank items. Even Assassins can now destroy tanks in mere seconds. Frontline became you guys 2.0. -Both get one shot by an assassin- Both: Fuck us I guess.

ADCs will be "buffed" once overall game damage is nerfed, and frontline champs are allowed to exist for more than 2 seconds. Those are the only buffs they need.

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