About those projected Camille nerfs on the PBE
http://www.surrenderat20.net/2017/01/124-pbe-update.html#balance](http://www.surrenderat20.net/2017/01/124-pbe-update.html#balance
First of all, good idea to nerf her. She has a lot of "free" power.
The Pros:
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- The mana cost increases are good. She needed some mana tweaks since I never felt she could ever really run out of mana.
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- Her Q's damage nerf is alright.
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- Her E. The attack speed buff now only activating on if you hit a champion is a great change. The free 40%-80% attack speed by just pressing e twice was a bit excessive for her clearing speeds once she had Tiamat.
The Cons:
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- The removal of half of the stun on her E is another issue. 0.5s is hardly a stun, more like a stumble. Maybe change it to where it starts at 0.5s at rank 1, but then as you level it, the stun duration increases to the full 1s stun it currently has. This way she has the early game nerf to her "stickiness" and harassment, while not making her "stun" more closer to a gimmick later on when that extra 0.5s could make a big difference in how the dive/engage plays out.
The Questionable:
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- With her Q being the source of most of her damage (outside of her ult), 30% off of the second hit could be a bit much, but time will tell.
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- Her W's slow starting out now at only a 60% and capping at now only 80% seems a bit too low early on, considering that she needs to hit enemies in the outer half even to apply it. If anything about her W maybe needed a change, I would say it could have been the bonus % max health damage. It could be changed to missing or current instead of the % max health or, if the lower overall slow is going to stay, maybe make it not decay but only last maybe 1s-1.5s depending on her W's rank. (Her W kinda seemed fine to me as it was though besides maybe the somewhat low mana costs).