A quest for Sona's E to be better.

only zhule··1 votes·361 views

So the title kind of explains this from the get go. Can we please make Sona 's E better. I have 3 different suggestions that i think could all work without making Sona too much stronger.

  1. Can the powercord for E stun for like 1- 1.5 seconds instead of just being a slow? Sona is the only support without some form of hard CC pre 6. This change would allow her to be useful as something other then just a poke machine during the laning phase of the game. It would also make Sona players have to choose between pumping out extra damage with empowered Q vs. helping their teammate with an empowered E.

  2. Could we make Sona's E give her a passive amount of bonus movement speed per rank invested in it? Sona is slow, painfully slow, to the point that basically everyone can out run her. Through a combination of gap closers, slows, straight up hard CC, and just general higher base movement speed, basically every champion currently in the game can manage to run Sona down, or run away from her. With how risky Sona's aggressive play style is, it seems insane to me that she is so painfully slow. Even with her current E, you simply don't have the tools to out run your opponents. Most champions have their abilities on similar or lower cooldowns meaning that you simply can't keep pace with a champion that started 15 movement speed above you. Given that her empowered attacks are limited to a 550 base range, you often can't stop to auto attack the target without them catching you or putting enough distance between you and them that the slow is meaningless.

  3. This one might be going to far BUT.... Could we lower the base cooldown of Sona's E? Put it somewhere around the 6-8 second mark. As the ability stands, you simply can't activate it enough, even with full CDR, for it to have an impact on your ability to chase or run away from a target. Much like with the previous points, Sona lacks a non- ULT means to deal with opponents running away or chasing her. This change would allow Sona the ability to make prolonged chases/kites provided she has the mana to support her spam of this ability. (Yes i am aware that this suggestion has HUGE impact in team movement power)

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Calabok1 votes

Suddenly, a pitfall opens underneath your feet as you fall to your doom impaled onto the upright spears below.

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