Play braindead clickers / moneymakers, or lose.
Great fucking design philosophy there, Beck.
I really don't understand how anyone can believe that Riot actually gives a damn about their game when the literal easiest, safest champs in the game are, by far, the strongest in every regard.
ADCs?
- Automatically-aimed, resourceless, unmissable attacks that automatically fire off more than once a second at extreme range with no drawback or risk involved, yet also the highest DPS and burst in the game.
So, you know, the easiest class here, but also the strongest and fucking mandatory for the entirety of this game.
Yasuo?
- Resourceless, targeted kit with no cooldowns minus his W, infinite mobility, free shield for half his health every two seconds, absurd fucking damage with little to no AD, ranged harass, hard CC out the ass, and double crit for no good fucking reason.
So, here we have another flashy, braindead clicker who, for some reason, vastly outperforms literally everyone that isn't built full tank (but then he just has 50% armor penetration for no reason too).
Zed?
- Basically resourceless kit, extreme lane harass, absurd mobility, guaranteed kill on his R since the QSS nerf (thanks fucking Riot), free AD, absurd damage, simplified farming with passive, extreme lane safety, and so on.
So uh, you know, 95% ban rate or something like that? Yeah, there's a reason for it.
So, you saw the braindead champs who are rewarded out the ass for being braindead money makers, but how about the higher skill champs?
Syndra?
- Low damage early, extremely telegraphed kit, no escape, no mobility, easily avoidable CC, all skillshots (minus R), requires a lot of setup to do respectable damage, easily runs oom, low damage without ult...
So hm, one of the higher skillcap champs, and they're punished for it with lower damage, a crippling resource, and no mobility. But maybe it's just Syndra?
Ori?
- Low damage, highly telegraphed kit, no hard CC, no escape, no mobility, weak on her own, all skillshots, easily runs oom...
Wait, this can't be right, can it? Another higher skillcap champ who has crippling weaknesses? Maybe another one.
Vel'koz?
- Low damage unless you trigger passive (which requires three consecutive casts), highly telegraphed kit, no mobility, no escape, easily dodged CC, stationary while ulting, blocked by minions, easily runs oom...
You know, I think there's a pattern here...
So, remind me how it's "fair and balanced" for the easiest champs in the game to just vastly outperform any higher skillcap champs? There is literally no reason to play Syndra when you can just play Zed and do what she does far better. There is literally no reason to play Ori when Yasuo can do the same thing, but better. No reason to play Vel'koz when every braindead ADC can melt tanks thrice as fast with a fraction of the effort.
Basically, your performance in this game is not a result of how good you are at the game, how well you know your champ / matchup, none of that. You win or lose based on how fucking broken your champ is, and how braindead their kit is.
Sure wish Riot gave a damn outside of income potential, maybe then they'd actually balance their game -- but whales don't like it when they can't win with minimal effort, so that'll never happen. Thanks, Beck, love your obsession with money. Has it filled that hole yet? I can tell you that it never will.
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