[{quoted}](name=Get Blobbed,realm=NA,application-id=3ErqAdtq,discussion-id=ywWKGlfN,comment-id=,timestamp=2016-12-16T05:46:44.296+0000)
At present, he's a mass of strengths with no real weaknesses who starts out as a lane bully and scales into a hypercarry. He fills several roles at once and can play around and easily dominate any lane opponent while fitting into any team composition from dive, to poke, to split. Personally I think his base damage and power in lane needs seriously dialed back. Being safe AND dominant is just unfair, and frustrating to play against. He's a fun-ruiner and a game-pre-decider.
So pretty much the same argument of a champion having too much and gets constantly ignored? Sounds like
before he finally got a nerf to address his tank issue but still did not out'right cleaned up his power in 'standard' play. Very sure since considering just like how Nidalee's ultimate is in the form of her cougar shifting is the same argument as Jayce, both are shift type champions who get scummy kits that can be versatile for both range and melee purposes, though one is more centered around standing against the tough top lane fighters who carry quite a load of B.S. power too like:
who after seeing his full kit, makes me feel like he is more of a CC and damage harass fighter then CC derp tank since his passive lets him root hit 'everything' around him and the cool down is link to that target, plus each of these hits do bonus damage. His W grants bonus damage and a AoE hit on the autos, his E is a 3 splash slow AoE which to me is like a more 'reliable' Ahri W in terms of doing multiple hits and CC and of course, his Q and R just let him plain shenigan play with you. Either way Passive and W: Freelo damage for him.
: Big Damage, AD spike, Free'lo passive armor pen and true damage dunk targets, need i go over everything?
: Just like the rest, can pure tank build and still wrek stuff, really shows out in Poro king's new mode where she can wrek a team gathered on the poro king with one simple jump in and R dunk. Basically means said thing can also work in other game modes too.
Though it was just recent i finally got to play Jayce via free rotation, i'd say he feels fun and not ridiculously scummy compared to the rest of the champions. More like his ultimate's power potential got spread out on his entire kit instead which lets him have more fair play on having each ability be relatively strong since each of them gets a extra rank linked to them, but definitely after doing some proper examining, he is quite a hard champion to play right, not done right he will get screwed over and could end up in a spot of where he might have difficulty catching back up. Very least also least Jayce's R does not rank up at all, unlike how Nidalee's can to give power potential to all her kit at once or Gnar who gets to get a massive passive bonus on top of powerful active ability thru his ultimate depending on which form he is in.
I would need to play with him more since i decided to give up on Quinn and decided to pick up Vayne then changed that to Jayce since my experience on Vayne felt 'dirty' at how much her Q can cheese kill opponents. Course im the person who if i play jungle i'd rather stick to Kindred or Shyvana because both are 'fun' champions to play, compared to boring rush dive a holic champions like Rammus, Hecarim, Lee'sin, Nocturne, etc. which feel more like they just lock on to you, dive and easily get away with the kill. But if Jayce is actually a strong against champions like Sion, Darius and Illaoi then i'd actually like to unlock him because any champion who can middle finger the norm picks of a lane is a champion i would already enjoy before i read thru what they do first.
[slayer-jinx-catface]
P.S. did check a few things to get some ideas on him and it seems like some of them point out how he does counter
to some degree. Which i definitely would assume since sans Nautlius throwing a Q on your or a wall, all of them can be hard poked down for damage due to lacking any actual mobility in their kits and then 'jumped on' after being tapped down a bit(because just like Gnar, the range gimmick lets them get more reliable poke and CS control then being forced to constantly trade with the enemy as they CC you every time you try to last hit minions), maybe a few of their abilities got on cool down while trying to snag you and maybe even wasted alot of mana to try and hit you while Jayce has that W mana sustain in hammer mode to make his
build grab less necessary to his kit. Plus i'm sure we all know how good some champions are when they don't have mana issues or even mana to begin with in sustaining a lane.