Should Camille Grapple have toss her in a circular motion instead?
I feel like thematically, her grapple really had potential to offer some new mechanics to LOL. If you've seen Attack on Titan, you would have an idea of what I mean.
Once she uses her E/grapple, she should launch herself in a pivot like motion. Players should then be able to press E again to release the hook. After release, Camile would perform an AOE 3 on hit spin kick while in the air before landing. No stun needed, just pure damage.
To me this is what I think most players expected. Not 2 dashes that are conditional to a wall.