What are some defining differences between low skill champions and high skill champs?
I can't really figure out any defining differences between high skill and low skill champions. Please tell me if you know, thanks!
[poppy-wink]
I can't really figure out any defining differences between high skill and low skill champions. Please tell me if you know, thanks!
[poppy-wink]
Needing to land multiple skillshots to perform your kit properly, high input intensity (like Cass needing many inputs) gimmicks like azir’s Soldiers, draven’s axes, kalista’s hops. Lots of game play choices like leesin and kayn. Large amounts of game knowledge like riven. Combo management like ryze. Thresh with how dynamic you have to think.
All these things can make a champion have a high skill cap and low skill floor.
If you can quickly and easily what makes a champion good they are most likely low skill floor. You don't have to think/work hard to get what makes
good.
If it's high skill then you're gonna have to practice a champion before you get them to work consistently for you. They tend to have a lot of decisions to make very quickly
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have their combo,
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has their weird gimmicks that require different thinking
especially despite how simple he looks.
I can't really figure out any defining differences between high skill and low skill champions. Please tell me if you know, thanks!
[poppy-wink]
One requires you to point in the enemy’s general direction and the other requires you to click on them.
Low skill champs usually have point and click abilities and don't really need to kite.
. Also high mobility champs like
. High skill champs need to kite and know when to jump in.
are a few examples.
hah, fiora high skill, good one.
hah, fiora high skill, good one.
I can see why you'd think fiora isn't high skill because of her true damage. But she has to hit the vitals in all four sides of a champion in most cases to kill them when she ults. Also normal vitals are on random sides of the champ. The one behind the champ is obviously going to be harder to hit.
Skill shots - A champion with skill shots will always be harder than a champion without them.
The need to go directly into the enemy team's face without being tanky enough to last very long - You will generally have the damage to beat champions if you do need to do this, but if you mistep even slightly then you are likely going to die.
Unique and tricky play styles that greatly differ from anything else that exists in the game - Azir and his soldiers, Aurelion Sol and his stars etc.
I can't really figure out any defining differences between high skill and low skill champions. Please tell me if you know, thanks!
There arent any, you can play low skill champions such as Kassadin, Sion, Urgot, Jax, Kindred, Graves, Kayle, hecarim, Eve yet do better because a champion you are playing is better then some highskillcap shit
Other than Riven, Yasuo, Reworked Le blanc, 3rd Ryze rework and current ryze to an extent barely anything takes SKILL. League of legends is an easy game
[poppy-wink]
Highskillcap champions arent really to rewarding due to meh balance Highskillcap champions are way more fun however and that is the most important thing about a game