Yasuo is getting buffed, not [Fixed]!
You see, his MR is getting buffed in both first level and scaling.
Wanna take a closer look on the list of top champs that are performing well in most roles?
There you go https://eune.op.gg/champion/statistics , you can clearly see most of them deal [[Magic]] damage, specially in the top/jungle/mid departments.
You gave him better MR and MR scaling, bigger range on his R, and higher shield base value lategame [[+45]] in compensation for what? -40 shield early levels which can be completely ignored if played patiently and wait for midgame?
I remember back then the original base shield value used to be 60 at level 1, until you've decided to raise it to 100 and lowered its late value by 30 or 40. now it's completely getting reverted in the name of [[early game nerf]] along with his R range and additionally getting more MR.
and pretty soon I'll see his W getting buffed and put on lower CD, just cause he [[fares pretty well against mages when his cooldowns are up, so we’re giving him the tools to engage more often]].