Thanks for giving everyone Assassin damage Riot
What's the point of having assassins when even tanks can chunk your entire HP bar and still be unkillable
?
or the constant HP bar refreshing mage who doesn't seem to die but can 1shot you anyways
?
ADCs items are still cheap as fuck
while being loaded and can still double the damage outcome
You promote for counterplay but this dude
can still pointclick CC you to land his entire combo, then you try to trade vs him to see a shield almost half of his HP bar.
You just gave most of the champ roster the opposite of what you were trying to achieve with the assassins rework, but now that they have that "window" for "counterplay purposes", what's the point of picking them when i can simply
?
Fuck that window, close that window, revert the assassins rework.


,
is taking the top spot in the jungle with
not far behind, and
are doing well to very well between top and mid.
even when it isn't recommended
except for these 3 assassin fighters
) none the less adcs assassins or mages.
All of these give HP AND a resistance. Please, use your brain for once.
Little fuck and klepto.
I wouldn't call a screen-sized monster running at you at 900+ms "immobile".
. Even Jhin, full crit mind you, still needs 2 shots on a squishy. SA Kain only need to collide with your character lmao. The reaching on boards is actually beautiful [sg-miss-fortune]
means they're still gonna be "tanky" enough to get in and kill who they have to kill. With things
being nerf enchanter supports dont have the shield power to assure that Adcs can stand in a stupid spot and still live. And games usually consist of One tank and a diver? Sorry but no I've never seen one tank hold divers, assassins and a supposed strong backline.
But hey what do I know Ill sit on my cactus still dont reach as hard as boards does .[slayer-pantheon-popcorn]
.