Why did the morde rework end up in his Q being the main focus of his kit...?
It really doesn't make sense.
It really doesn't make sense.
Because it makes sense to make a bruiser's powerful spells melee range.
he was never a bruiser?
riot's kind of forcing him to be one now
and it sucks
thats what im getting at... he was a mid laner all his life, now he suddenly is an ADC?
He's not an ADC, he's just a bot lane AP bruiser
what really irks me is that he's forced to build on the tanky side rather than damage with some defense
no he wasn't for a long time long long ago his base damages and base shield regeneration put him in the role of a tank.
then everyone complained that he was doing too much damage for a tank then they nerfed the base damages away then he was stuck in a situation where he was a niche toplane pick or midlane. somewhere along these lines spellvamp got gutted down to what it is now
worked for a while when you could stack potions( he would start 11 pots and 1 ward) then that got nerfed (due to morde abusing this)
then items got nerfed so morde as well
then dfg compensation happened.
then this.
6 years of mordekaiser's life in a nutshell.
funny part is that he was only ever OP for half a season or so. never even touched what vayne vladimir or xin zhao were like though... i still remember those days all too well. vayne get complained about these days... should have seen her at release.
So what you're saying is people only played him in certain roles due to number crunching and ratios? Thats true, but for 5 / 6 years he was in this game he was a mid lane mage.
That to me and to MOST of the players is his identity.
not really true i started playing this game februari 2011 and back then mordekaiser was still played as a tank with force of nature was still around( FoN 74 mr /1.5% max hp regen at all times and i believe it was 40 hp/regen with 8% movespeed) that item alowed him and many other champs to perform the tank role in a viable manner around that year the meta around morde changed to being more of a mage.
honestly i didn't understand why people never even bothered getting ap i mean his frikkin E had flat scaling on shield gain and 0.8 ap ratio for crying out loud ofc i put in a deathcap. nothing was more fun then blowing away 40% of everyone's health then other people caught on to this and then he came into the nerf circle and we are here now today.
so i would say it was about 2/3 years of morde being a midlaner.
morde is and always will be my numero uno. i won't hate his change i will love him for it, for better or worse.
that was never the case for me in my years of playing this game. Yes FoN was op and bought on everyone... does that make them a tank?? no, its like buying a spirits visage on a bruiser, it bought because they really benefit from it.
He is now. That's kind of the point of the "Juggernaut" rework.
This isn't about if it's right or wrong, its just what it is.
have you SEEN the choke hold restrictions they put on his w?????????
Id rather not talk about him lacking an ability its rather sad.
As much as I dislike the rework, it makes thematic sense for a lot of his damage to be in his mace.
What makes less sense to me is the new ability icons and animations. They've gone and taken away most of his lightning and metal shrapnel, and replaced it with the usual glowy Shadow Isles crap. That doesn't match Morde's lore [predates the Shadow Isles, and is the Master of Metal].
Sure, he lives on the Shadow Isles, but he's not a spooky ghost like Hecarim and Karthus, he's still technically alive sort of. Bound to his armor, and with power over pain, metal, and souls.