[{quoted}](name=Hawthorn Tree,realm=NA,application-id=3ErqAdtq,discussion-id=yacMUAmt,comment-id=00050002000000000001,timestamp=2018-04-06T21:23:33.184+0000)
...did anyone ask if assassins wanted to be the bitch of tanks? Did anyone ask if assassins enjoyed being brainlessly outdueled by bruisers? Did anyone ask if assassins enjoyed supports chaining Exhaust into a point and click cc? No, because they don't have to. Like I said in the first comment, assassins are the scissor to the paper of ADC. The designated job of the assassin is to make sure that ADCs don't have fun, like how Enchanter Supports are designed so that nobody diving the back line will have any fun. It's a simple fact of the game that ADCs should not be exempt from.
I think you do not understand the basis of the problem i am describing.
In general if the ADC keeps always near the support, and the support is dedicated to "make sure nobody diving the back line will have any fun" and keeps their skills and positioning to that end, than whatever diver is going to fail.
This is how the game should be from your perspective.
The problem for the ADC is, that always keeping next to the support is not fun. The player wants to independently influence the game and having to receive permission for every action from that person you just met kinda sucks.
The support has exactly the same issue. Enchanter supports are very versatile in what they can do in the game but if they have to keep their positioning and skills ready for the inevitable dive, than they are locked out of the parts of the game that are the most fun.
It also creates a not very fun tug of war between the ADC and the Support player who may have differing ideas on what should be done for the benefit of the game, example the ADC wants to farm the bottom lane wave and the support would like to help with pressured mid.
When an assassin jumps on the ADC and deletes him it is obviously not fun for the ADC. But the actions leading up to that point, the preparation and counter-actions that the ADC takes to avoid this situation, these should be fun for the ADC. Otherwise the game is full of un-enjoyable moments for the ADC player.
As an assassin player, you need people to want to play classes that you can jump on. If these people, outside of the moment of you jumping on them, have to spend the game doing a bunch of not that much fun tactics to preempt you having your fun in the game, than maybe they don't want to play with you in this way.
What they will do is switch roles; The will directly compete with you on who gets to play "assassin" and you will be auto-filled to the role of ADC and let's see how you like it there.