Evelynn Rework Concept!

Zerenza··1 votes·2,898 views

Evelynn Rework Concept!

So evelynn's rework is coming up(After the LONG awaited Urgod Rework) and i have to say i'm EXTREMELY excited for it. Her archetype is one that, like Yorick and Warwick, can be fleshed out sooooo much better and make her more fun to play as and against. Not to mention we got some clarity on it and she's going to be an assassin! Finally! she became more of skirmisher due to the nature of her kit(perma invisibilty is strong so her damage is lower) so having her get that back is kind of nice and it's making me really hyped, so here's a rework concept that you can downvote into Oblivion! Enjoy!

Design: We had a leak not to long ago(i believe it was on reddit) about some upcoming stuff and so far it's all been correct, what it mentioned about evelynn was "She's almost completely naked, has two tentacles on her back and her clothes are made of a black mist." so with that design in mind let's try and see into the future of what her kit might become.

Evelynn, The Mist Stalker (she's most likely going to be from the shadow isles.)

PS: Forgive me for the names of the abilities please.

Passive: The Mist Stalker

At the begining of the game and every 3 minutes thereafter, evelynn can mark an enemy champion on the map, while an enemy champion is marked that champion cannot see evelynn.(even wards and ally champions vision will not reveal her on the map to this champion, a sweeper lens will still work).

Evelynn will lose her invisibility when she attacks something, making her spotable again for 5 seconds. After killing her marked enemy or assisting in killing them, she must wait 1 minute to mark another target(she cannot mark the same one within 3 minutes).

If evelynn is within 1600 units of a marked enemy champion for 6 seconds or more, her next basic attack will become empowered,gaining 175 range and dealing magic damage to the marked champion equal to a percentage of their current health, an enemy cannot be struck again with this for 12 seconds. (evelynn's tentacles will lash out and strike the person violently)

Note: I'm not exactly sure what they'll do to her passive, i know they'll keep her stealth because it's core to her character but i don't know in what way, i have a couple ideas but this was my favorite because it emphasizes her character as a stalker. I'm also not sure she'd regen mana still, other jungler's have mana problems, such as Hecarim, so i feel like she can deal with it.

Q: Vicious Tendrils (toggle ability) Mana Cost Per Second: 20/24/26/28/30 No cooldown after running out of mana or toggling off. Damage Per Hit: 20/25/30/40/60+(40/50/60/70/80%) of AP(that might be to much but i'm not doing this for balance)

Evelynn's tentacles will target and attack up to two enemies at once within 300 units of herself dealing magic damage. If an enemy is marked they will both target that enemy and attack relentlessly until they are out of range.

Note: She needs something to clear the jungle, so this is it, but it won't be the same as her current one cause that ability is crap and we all know it. It also makes sense that if she get's tentacles, she would use them to whip people, c'mon people, it's evelynn.

W: Unrelenting Frenzy Cooldown: 20/16/14/12/10 Mana: 60 Damage: 125/135/145/175/200+(60/70/80% AP) Range: 900

Evelynn's tentacles lash out in front of her, grabbing on to the first enemy they make contact with dealing magic damage. Evelynn will then dash towards the enemy she latched on to, she will follow dashes and blinks.(like warwick Q but much larger range).

Note: I feel like she always needed a dash but it couldn't be one that she could use whenever she wants to and it couldn't have any CC whatsoever.

E: Mist Release Range: 300 Mana Cost: 50 Cooldown: 14/12/8 Damage:90/145/190+(50% AP)

Evelynn causes her veil of mist to explode, releasing her from all slow's, revealing her and dealing magic damage to all enemies in an area around her. Evelynn also gains a short burst of movement speed.

Note: I honestly didn't know what to do with her old W, she already has a dash and a charm so i didn't want to make it a cleanse even though her W is outdated because it only removes slows, it was helpful anyway. Also didn't want to overload the ability and give it a slow cause, that would be cancer. So she just keeps the old effect with some damage.

R: Agony's Embrace

Cooldown: 180/120/100 Mana Cost: 100 Range Second Cast: 600 Damage Second Cast: 200/250/300+(70/80/100% AP)

First Cast:Evelynn makes herself invisible to everyone except her marked target for the next 6/8/10.

After a 1 second delay, evelynn can activate this ability again(this way she can't just double click it and screw an enemy over).

Second Cast: Evelynn begins to channel, charming her mark for up to 2 seconds. She channels for the same duration as her enemies charm lasts or until the marked enemy touches her. At the end of her channel, she will lash out(this is a dash) at the marked enemy champion and deal massive magic damage.

Noted Issues and Last Words before being downvoted:

Her kit might not synergize well with itself if this rework were to go how i wrote it(it won't i'm just tossing out the ideas for fun.), i wasn't sure whether to make the enhanced auto on her passive do missing health or current health, i decided on current health to help her deal damage during the first part of a gank but prevent her from bursting people with 0 counterplay if their low.

Her passive and ultimate might be strange to use but in order to keep her permanent invisibility, i'm pretty sure something has to be sacrificed and that means that she'll need to be visible in some way, this seemed like the most fun way of doing it but i'm sure riot has a better idea of what to do than lowly me. This time though her damage wasn't sacrificed and that's what's important, she's an assassin now, not a diver or skirmisher.

For all i know if this were play tested she could be cancer, idk i'm doing this for fun, downvote me i don't mind but anyway have fun in the comments, call the idea shit, i'm used to it but i'm gonna post my rework concept no matter what.

5 Comments

Wráthful2 votes

Eve's rework is almost done i suppose riot stated that she will be soon reworked after urgot so i suppose in like 5 months eve will be done. dont think riot can take under consideration any of that u wrote :/

Zerenza1 votes

I posted it last year too in like...july? Five months is probably plenty of time, though i do think urgod's rework is about two months away, evelynn's will probably be two weeks after or one month after. The reason it think that is that the tank update is out today, two seperate teams were responsible for urgot and evelynn in addition to the team responsible for the tank update(three seperate teams can do a lot more work than previously). So i'd say 2 months is when urgot and evelynn will be released.

ThunderSkelett1 votes

i feel like 5 month sems to Long maybe 2-3

Wráthful1 votes

the eve's rework is like 70% finished by this point so

Zerenza1 votes

Lol do you like the concept or nah?

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