A quick question about skill caps and reworks.
So, I heard a Rioter saying we're reworking Sol because he's "not fun" and has too high a skill curve. However, I'm sure I could find hundreds if not thousands of people who enjoy playing Sol and think he's incredibly fun.
My big issue though... what's wrong with having a high skill requirement for a champion? Not every champion needs to be braindead and click on people to automatically win. Why do we have to rework a champion simply because some people can't play them well? Sol has a low pickrate, but so does the recently-reworked Yorick and lots of other champs.
Everyone likes different things -- what's wrong with that? If you ask me, it's better to make a champion that's super fun for certain people, but not necessarily generic and playable by everyone. You get more unique feeling and satisfying champions that way.