I go 6/0/1 as Jhin and fuck everything up..i go 6/0/1 as Kalista and im still as fuck..

JohnnyNeverSins··1 votes·1,180 views

Old champions VS New champions...if i am a full build Jhin i can fuck eveyone up but as a full build Kalista? Naaaaah...

14 Comments

DrCyanide7 votes

TFW you're old enough to still consider Kalista a new champion...

TheUrbanKitsune3 votes

Kalista might feel a little underwhelming compared to some of the other ADCs but her consistent damage is still good in the right hands IMO. They cann't buff her too much or she becomes a monster in pro play is the biggest issue, I think.

Łμst1 votes

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Kalista might feel a little underwhelming compared to some of the other ADCs but her consistent damage is still good in the right hands IMO. They cann't buff her too much or she becomes a monster in pro play is the biggest issue, I think.

They really need to start making 2 separate games one for pro play and one for community play. So sick of hearing someone is still weak because pros can abuse it.

MalrothDragonia1 votes

gives you something to work towards, if you don't want to get that good then just accept that some champs will be beyond your skill to use well.

Łμst1 votes

I'm a riven main with over 1m mastery across all my accounts. I also only play mechanically challenging champions and I do so pretty well if i do say so myself. I can tell you right now there's no benefit picking a mechanically challenging champion over someone simple. Just look at garen for example.

MalrothDragonia1 votes

I mean, I'm not saying there necessarily is? That's kind of my point. More complex mechanical champions have more options than simpler ones. Played at the highest levels, they allow you to get a small upper hand over more mechanically simple ones, but only in certain situations (Ryze is seen for the plays you can make with his ult, as well as late-game damage output for instance). Garen doesn't see pro-play, and neither does Riven really (calling her 'mechanically complex' is somewhat generous, she revolves around auto-cancelling, and Riot has put her as the poster child for learning that particular mechanic) because their kits or somewhat binary, and easy to abuse for those who know them really well, and they don't offer nearly the breadth of utility that the pros require in a viable champ.

Remember we're talking about the highest levels, and it's also about balance, so it's not even that mechanically better champs are then OP over others when mastered, bc then pro balance would just be about rotating around 3/4 high-mechanical champs. The utility of the slight oomph some of them get DESPITE their complex kits is kind of the point.

Basically, if you look at the pro trends (for instance the reason kalista and azir see relatively low play vs Ryze who sees alot) ease of execution matters. A binary champ in the hands of a pro is much more effective, though the pros tend to stray from binary champs for a couple reasons.

One is that they're easier to abuse, bc binary champs have binary weaknesses that are easy to exploit. Another is that binary champs are generally hard to flex, Master Yi, Annie, and Garen for example only go a couple places, and they can get put into really bad matchups if the other team utilizes their flexes well. Lastly, it's ease of execution vs utility. Ryze's 'ease of execution' is just remembering his combos, and knowing which quick-fire set of spells you cast at any given time, which for a pro is easy to practice and execute on the rift and is comparable to other mages, whereas kalista is also about keeping track of each spear in the moment, how close your ally is, where your ally is, etc., in addition to all the regular adc stuff you have to do on top of that. So while spears give you good objective control, and she's very mobile, the cons of performing badly outweigh a lot of her pros. Azir is similar, he can be really punished early, and his lategame is on par with other mages that can output similar damage, so opting into him is only worth it in niche cases.

TLDR; pros tend to go for easier to execute over mechanically complex, unless the pros of a given champ GREATLY outweigh the difficulty, which most of the time is not really the case.

saltran1 votes

Nah, dont try to make up the fact that Kalista is gutted due to her overtuned kit thanks you mr CertainlyT, saying that she's probably the worst adc in the game and that she's also the one that needs more botlane synergy is fair.

She needs a small gameplay update like the one they did to Azir but actually fixing her issues unlike the Azir one that was garbage and his kit still has almost the same problems.

MalrothDragonia1 votes

I mean, despite being gutted she still saw play in pros this season. It's the same deal with Ryze and Azir. They're champs it just takes a lot of games to get good at, require extra good positioning, and when you play them right they take over. That kind of power should be gated behind mastery. It's why some champs need to be balanced around pro skill-level, because their kits are designed around fast user-input over individual spells innate power.

saltran1 votes

Worlds 2018 Group Stage:

Kalista 2 picks, 2 bans (3,9% pressence)

Ryze 13 picks, 10 bans (45,1% pressence)

Azir 3 picks, 0 bans (5,9% pressence)

Sure these champs are harder to use and are way better on coordinated play than on soloQ, but if Azir/Kalista dont perform well on soloQ and neither perform well on pro play the only conlusion I can get is that those two champs are indeed straight up underpowered even if you have mastered them.

Ryze on the other hand still shines.

And don't get me wrong, I'm not complaining, I still cant believe that someome gave green light to a fucking abomionation like Azir that is the champ that on release had the most overtuned kit this game has seen on the last 5 years, and Kalista isn't not only problematic by herself but they also refuse to nerf the most busted parts that are the second free life to the supp + 99% secure on Nashor/Drakes.

MalrothDragonia1 votes

I gave a detailed breakdown above, but simply they're all more mechanically difficult, but for the sake of balance even when mastered have to be on par with other champs, otherwise they take over pick/ban phase of every pro game. So the unique strengths of each are why you'd master/take them. Kalista's objective control and mobility are very strong, but the current trend of tank supports means that unless you are super reliant on early dragons/rift herald she's not generally the easiest to execute vs the benefit you get from her.

Azir is similar in that he's a great teamfighter, but he needs to get to late-game and with games getting shorter his usefulness is 'eh' right now, more due to game state than anything.

Ryze is kind of the 'catch-all' mechanical champ, as mastering him is more about APM than a bunch of things to keep track of. It's a couple different rotations, and how fast you can execute them, as well as his utility ult which is very good in a coordinated environment, so he sees more play.

Blyted1 votes

Sure, until Jhin runs into a tank.....

Łμst1 votes

or anyone with cc for that matter

ReWeebdown1 votes

This is simply no meta for Kalista

Percentages1 votes

Riot shit the bed by giving an adc that type of mobility and not thinking it wouldn't be op af...

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