Just give Yasuo Wind Wall a health bar please.

Neriticc··5 votes·1,104 views

Right now it is a 3.75 second of total invulnerability especially if Yasuo uses it in a choke point in the jungle. What are you gonna do? Run around 2 walls to get past the wind wall while his team gets full invulnerability on an ability that shouldn’t even exist?

The reason why it should have a health bar is because if we look at other games where the champion is holding or using a physical shield it always has a health bar.

Overwatch’s Reinhardt holds a shield in front of him and can block damage but it can get destroyed.

Paladins Fernando and Khan hold shields in front of them that block damage but gets destroyed. You could also do something similar to Ash shield where it travels forward in a line. It forces Yasuo’s team to move closer towards yours.

Something needs to be done because this is one of the most broken abilities released in this game and it lacks proper counterplay. Yasuo should have to time the Wind Wall, not just use it whenever and get 4 second invulnerability.

4 Comments

Frosted Tips5 votes

Right now it is a 3.75 second of total invulnerability especially if Yasuo uses it in a choke point in the jungle. What are you gonna do? Run around 2 walls to get past the wind wall while his team gets full invulnerability on an ability that shouldn’t even exist?

This is one of the most inaccurate things I have read in a while.

Overwatch’s Reinhardt holds a shield in front of him and can block damage but it can get destroyed.

First, Overwatch is a horrible game and balanced horrendously. Second, Reinhardt was absurdly OP for over a year when the game was released. Lastly, his shield can also be for an infinite duration unlike Yasuo's, has a much shorter cooldown, and is mobile. So it is hard to compare drastically different abilities.

Something needs to be done because this is one of the most broken abilities released in this game and it lacks proper counterplay. Yasuo should have to time the Wind Wall, not just use it whenever and get 4 second invulnerability.

It only blocks projectiles so all none projectiles can still be used normally. It is stationary and has a long cooldown. Those are both counterplay mechanics to it.

Catski1 votes

[{quoted}](name=Frosted Tips,realm=NA,application-id=3ErqAdtq,discussion-id=yAWEbJxX,comment-id=0002,timestamp=2019-02-25T21:48:55.637+0000)

This is one of the most inaccurate things I have read in a while.

First, Overwatch is a horrible game and balanced horrendously. Second, Reinhardt was absurdly OP for over a year when the game was released. Lastly, his shield can also be for an infinite duration unlike Yasuo's, has a much shorter cooldown, and is mobile. So it is hard to compare drastically different abilities.

It only blocks projectiles so all none projectiles can still be used normally. It is stationary and has a long cooldown. Those are both counterplay mechanics to it.

yasuos windwall takes no skill to use... its instant and can block things even if he casts it behind himself...

Boltonator1 votes

Wind isn’t something solid though so how can you give it an actual durability.

FrozenFrostFyre1 votes

What if it was just a damage reduction instead? Like if everything that passes through it (after the first projectile) gets 30-80% damage off it more thematically matches a wall of wind opposed to the health bar, but something certainly does need to be done about that specific ability, ived hated it since it was attached to his kit, even braum doesn't have such a strong sheild very poor game balance in relation to writing there!

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