Lets look at the unique identity on the marksmen

Lady Hammerlock··4 votes·742 views

UNIQUE keep this phrase in mind

Ashe Sustained dmg dealer according to Riot and she does it well(especially that disgusting lifesteal) Caitlyn control markmen her long range is very helpful to this theme making sure a champion can't make a wrong step/accidentally walk on a trap Draven Dravens identity is DRAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAVEN Ezreal the spellslinger adc both his auto and Q hit like a truck and nice affinity with cdr Graves the up close marksmen a shoort range burster.......yet.......no cigar Jinx the hyper carry able to reposition and launch hiroshima nukes from afar Kalista THE JUMP JUMP JUMP/mobile adc she constantly jumps and is this early-mid game slightly falls off late champion KogMaw hyper carry adc...wait...somethings wrong here MissFortune the wombo combo master+an early game bully synergizes well with any aoe cc Mordekaiser wait mordekaiser still has an identity??? Quinn Roaming marksmen/second jungler or actually jungle marksmen BIRDS THE WORD THE BIRD BIRD BIRD BIRDS THE WORD Sivir the equal adc has equal power in both utility and damage Teemo the your the kind of guy who wants to watch the world burn adc/apc Tristana another hyper carry adc although riot intended for her not to be a hyper carry....wait.....something is wrong here... Twitch the assassin-esque adc any ways SUPRISE BUTSEKS Urgot more like URGOD Varus long range spellslinger adc you'll QQ more then playing in solo Q(get it he uses Q a lot) Vayne the hard carry the tilter the flamer the toxin one the tryhard the tank melter adc

now we have identity issues with 4 champion mord,teemo and urgod where just jokes

Ashe KogMaw Jinx Tristana

UNIQUE well we have 3 hyper carries and kogmaw also fit the description of a sustained dmg dealer both jinx and trist to have basically near similar purpose but basically what I'm trying to say is KogMaw has no difference he isn't unique at all apart from his 5.00 AS which isn't even that interesting of a mechanic my opinion atleast

6 Comments

HeadHydra1 votes

Kog'Maw is different, he isn't a hyper carry, he is a GIGA-CARRY :D Personally, I love KogMaw I have almost 50K champion mastery points with him and when they announced they were reworking him I was worried at first because I thought they would ruin him but I really love the rework, they really emphasized the idea of "Glass Cannon" where he probably does the most DPS of any adc late game (Whether you go on-hit or AD) but he is super vulnerable sitting still like a chair.

Bonipherus1 votes

Kog'Maw is one of the marksmen who I feel has the most distinct play styles out there. He really delivers on this little living artillery machine who is very immobile but deals disgusting damage. The problem now, that I see, is that his dps is heavily gated around his W uptime/downtime because you lose out on your hyper carry status when it is on cooldown (a cooldown that is longer than the amount of time it is active mind you). The W gives tons of theoretical damage but is dangerous to attempt to pump out all of that damage due to the inherent immobility that high attack speed entails. Kog's W doubles that potential danger compared to any other champion in the entire game. You still need to dodge skillshots and reposition but every time you do you can lose a significant amount of your damage. It's a neat little strength and weakness to give him and I absolutely love it. Riot is just too worried about his strength in the competitive scene right now and won't touch him until he succeeds or fails there.

MunchCrunchLunch1 votes

Vayne probably the only adc that can do shit on her own and is the best adc in the game in the right hands late game. quinn might be comparable

Jinx the adc that hides behind their entire team. kill your towers. and your entire team flashes into her to kill her and nobody can because she kills one after the other and gets passive stacks. runs away. kills next. repeat.

mf is the adc that you arent scared of until she ults your team and suddenly yall are dead. seriously he ult doesn't need crit chance. nerf that shit.

anyway most of these adcs don't have outplay potential outside vayne and quinn. thats why its gg when you see a good either. specially vayne. i just wanna ff at the loading screen

thats nice1 votes

You forgot the Corkster in this list! item 3070 Corki item 3070

Lady Hammerlock1 votes

[{quoted}](name=o Stormy,realm=NA,application-id=3ErqAdtq,discussion-id=y7ncJZKE,comment-id=0003,timestamp=2016-01-08T20:05:30.976+0000)

You forgot the Corkster in this list! item 3070 Corki item 3070

magic dmg adc :/

Rebonack1 votes

Probably unpopular opinion: Kog should be balanced around the concept of being a ranged Juggernaut of sorts. Totally immobile, but with crazy base damage that allows him to snag mostly defensive or hybrid offense/defense items and still be significant threat. Because people are going to dive him and there's nothing he can do about it.

There's really no gameplay space for him in the hyper-carry line up.

Trist is the super safe, massively mobile hyper-carry. Jinx has less safety, but makes up for it AoE crits. Vayne has to get much closer, but her invisibility, self-peel, and peerless tank-busting ability allows her to get the job done. Twitch's ability to hyper-carry centers around good positioning and lining up the whole enemy team for some aoe doom from massive range.

What does Kog bring to the table?

Lowest mobility in the game and nice single target DPS for 6 seconds.

Neat.

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