There WILL Be Problems With Any Game in Which Constant Change is a Main Draw

Professor Ward··2 votes·221 views

Its one of the reasons i come back, what got changed? whos strong? whos weak? new item? Buffed Item? nerfed item?

But with this and the 2 week patch rotation(whether patching is needed or not) there will be balance problems. Its going to happen. But this goes both ways.

Yes there will be things that are too strong, and too weak, but the duration of this is usually very slim, and is the reason why when asking myself: "does it really make sense to have a game that is balanced over 20 times a year? Can any game with that many needed changes even be good?" the answer is yes. It keeps it fresh, it creates new things. It lays the ground for a decade long run. Its the way a game like this should be.

So kudos to the riot balance team, i know it can get shitty over there.

2 Comments

HaIlMonitor1 votes

Something that is weird to me with how fast balance changes happen, why dont they do more micro buffs/nerfs like in the case of Rengar 3 armor, or lee movement speed. They seem to change how thing are and if a champ has a 40% winrate, maybe give them a small buff and see what happens instead of ignoring them. Or the 55%+ give them a small nerf.

The last aspect to that though is they NEED TO ADMIT FAULT. If they give ez +3 ad and he goes from 45 in lane to 55, then revert it and look into something else. Because generally what they do is ignore the problem or nerf something random to make up for it.

King of Demons1 votes

The basics never change, just the setups.

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