Azir, is the soldiers' range gonna be fixed?
I'm talking aboutbthe inaccuracy of the range circle. It's displayed bigger as it truely is. Enemies standind inside near the egde often can't be attacked. Meaning when you try to attack them Azir atarta running into their range.
Please either lower the size of the circle to me more accurate, or actually grant the solidiers the range they're supposed to have.