It Is Way too Easy to Deal Near-True Damage to Anything That Isnt A Tank, PLEASE Ship Some Mr
is all it takes, especially on champs with terrible scaling that used to rely heavily on pen.
as a huge example
Again this is a glaring flaw, stats had to show how important 12 mr was to previous rune pages, it was taken almost across the board, non dependent of role, i dont see how this was missed. I was looking, thinking maybe it would be thrown into a bonus for running two tanky trees, but nope, here we are.
Any info on this at all?
and you get melted even with
while one MR item makes you immune to mid laners
until late game xd
being the only optimal choice.
early, which can and usually does severely gimp them, especially when the enemy doesnt have to answer.
are ridiculous in the early game. Still super good mid-late too against squishies