Zyra's new Q hitbox is absolutely awful .

Nausicäa ··3 votes·786 views

Who the hell thought it was a good idea to make it a rectangle? Extremely awkward ability to use and land.

'Guys we have too many circle skillshots, lets be original and make it a rectangle even tho its utterly terrible from a gameplay standpoint'

4 Comments

Njallum3 votes

I disagree, I find it much easier to land than her old Q, it also looks a lot more interesting. It just takes some getting used to.

Beldair1 votes

I feel it is like one of Vel'koz and Malz's abilities... No damage straight at them but angle it and you can do some major dmg.

And i also agree that her Q does seem easier to land.

Quepha1 votes

Rectangles are actually pretty interesting. They're pretty easy to dodge going forward or backwards so they can force the enemy to decide to engage or disengage, and they have a lot of interesting interactions with jungle paths where a cast from a perpendicular position at a long path becomes undodgeable and a cast from a parallel position produces a pure wall.

My issue is that it was inspired by a flowerbox and produced a very inorganic shape and concept. It involves plants but Zyra seems all about wild, overgrown, exotic plants, not a tray of marigolds. It kinda feels like giving Warwick a tennis ball or frisbee themed skill because dogs and wolves are kinda related. But I think that's a pretty minor issue as the rectangle makes for some more unique gameplay.

Nursing1 votes

I'm okay with the passive, but I wish they'd give us back the old Q... This one's so awkward and feels weak.

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