Ahri used to struggle pre-6

SwapShadows··8 votes·756 views

If you went ahri mid you were expected to get ganked pre-6 because that was her weakest point of the laning phase and that entire weakness was thrown out the window with that MS boost to her Q.

No matter how bad you are at laning, you will always assure yourself that you won't be in any kind of trouble with that free sustain, ms boost, flash, charm and 3 dashes.

Put that MS boost on her charm only if she lands it and then I might stop complaining about her ridiculous safety.

11 Comments

FebruAhri6 votes

it isn't free sustain, it's her fucking passive and needs at least 3 spells before that

SwapShadows3 votes

{quoted}

it isn't free sustain, it's her fucking passive and needs at least 3 spells before that

mad ahri main detected

MCBiggah992 votes

UR SO RITE. I'm an ABC main and I need to cast my AUTO ATTACK to sustain with vamp scepter, so dumb right!!!!

If anyone didn't get the sarcasm, "she needs to cast spells to use her passive" isn't a counter-argument, it's just a dumb statement.

FebruAhri1 votes

{quoted}

UR SO RITE. I'm an ABC main and I need to cast my AUTO ATTACK to sustain with vamp scepter, so dumb right!!!!

If anyone didn't get the sarcasm, "she needs to cast spells to use her passive" isn't a counter-argument, it's just a dumb statement.

auto attacks cost literally nothing. spells cost mana. but sure it is the same thing kappa

MCBiggah991 votes

Viktor's spells cost mana too, why does he not heal off of them :c

Keepo

LadyRenly2 votes

Because Ahri isn't Viktor, and Viktor isn't Ahri

MCBiggah991 votes

Because Viktor isn't overloaded, and Ahri is.

Timesz6 votes

Passive requires a minimum of 150 mana spent. Pre 6 Ahri has a maximum mana pool of ~480 At this point, Orb will have the mana cost of 80 (min. 230 total) 6 minions will heal 3 health minimum per hit, for a total of 36 (3x6)x2

Early game, Ahri might have about 50 AP (flat AP runes, DRing, and mastery tree bonuses), bringing the base heal from a 3 to 7.5 (3+4.5). So for 230 mana at level 5, Ahri gains a total of 90 ((7.5x6)x2) HP if she hits every mark. The total is variable, as it can be more if a champion is hit (7.5x7) or less if the orb kills a minion on the way out before it returns.

The passive is good, but it does have a fair cost as you essentially convert mana into health.

joebobby14122 votes

I see what you mean, but as a jungler I don't think it's that much of a problem. She throws the Q all the time and it has a decent cooldown. It's not like Fizz E where the laner has to bait it before the jungler can come in, you just watch for ~10 seconds once she throws it, you walk in.

I see a lot of people complaining about this on the boards, so you aren't alone. Maybe i'm just really delusional, idk. Personally I don't think it's a problem.

l Mamba l 241 votes

{quoted}

I see what you mean, but as a jungler I don't think it's that much of a problem. She throws the Q all the time and it has a decent cooldown. It's not like Fizz E where the laner has to bait it before the jungler can come in, you just watch for ~10 seconds once she throws it, you walk in.

I see a lot of people complaining about this on the boards, so you aren't alone. Maybe i'm just really delusional, idk. Personally I don't think it's a problem.

You have to bait Fizz E because he would be oom if he spammed it after 3 cast and the long cd lol

FebruAhri1 votes

because viktor gets free ap instead

More from Gameplay

More by SwapShadows