This patch isn't gonna do anything about lethality...

option paralysis··38 votes·2,230 views

What's changed ? -5 lethality on ghostblade. the fuck ? Everyone will still stack ghostblade - edge - duskblade. Masteries changes aren't gonna do shit, kha and rengar don't give a fuck. So, 2 patches went by and the bans are gonna remain the same and now we have to wait for another 2 fucking weeks in hope of this shit being changed.

41 Comments

Dynikus13 votes

They said they're most likely going to hot fix edge of night so it has less damage and a longer cooldown. Damage on a lot of masteries was cut, damage from black cleaver was cut, damage from LDR requires twice the health, the amount of lethality was lowered... Yes, flat armor pen is still going to be useful, but as long as it's not overpowered, that's a non issue. If it's still a problem, it will get further tweaks.

Erockandroll1 votes

{quoted}

They said they're most likely going to hot fix edge of night so it has less damage and a longer cooldown. Damage on a lot of masteries was cut, damage from black cleaver was cut, damage from LDR requires twice the health, the amount of lethality was lowered... Yes, flat armor pen is still going to be useful, but as long as it's not overpowered, that's a non issue.

Arguably, that was part of their goal. They weren't quite ready to nerf Lethality upright, but they wanted to remove some of it's synergy with other items so that casters are just shredding all the Armor. (And becoming just as effective against tanks)

They probably wanted to see how Tanks fared against the new changes, before trying to change the Lethality ratios up too much.

Dynikus1 votes

yes, they want to make small tweaks and see how they affect the game instead of making huge leaps and overnerfing them. Damage this patch is down a good 10-15% from what it was before.

MaeDoSan10 votes

-10 lethality overall including masteries too , around 7-9 % reduction in damage on squishy targets

Ahristocats3 votes

Not everyone took the masteries

MaeDoSan2 votes

If its not enough riot will try again , unless you know the perfect number so as to not make lethality absolutely useless considering the fact you aren't too fond of it

Ahristocats1 votes

No, you were right that they got a nerf i'm just saying that i saw a lot more talon with DFT then thunderlord same for jhin and varus

doodlebob6662 votes

how does that work on talon? is it effective because of his bleed?

Ahristocats1 votes

dunno, i think it's more about laning phase with W

or for the same reason jhin uses it

Awoof1 votes

DFT's damage from aoe spells during laning phase is rather negligible. Jhin uses it because he gets a very large amount of AD for DFT's scaling and his W and R count as single target vs champs, so I doubt that are the reasons to pick it on Talon either.

Skias9 votes

[{quoted}](name=Dr Sona x Rubick,realm=EUW,application-id=3ErqAdtq,discussion-id=xdY2HWUA,comment-id=00000000,timestamp=2017-02-22T22:07:06.496+0000)

Not everyone took the masteries

Who runs lethality and doesn't take damage masteries?

Spice POWAH1 votes

I think he's talking about the lethality masteries.

LankPants4 votes

Jhin MF and Varus.

AirKingNeo2 votes

They all took offensive tree...

LankPants4 votes

The mastery that's being talked about when you say "Lethality's going down" is Precision. If you're going 18/12/0 or 18/0/12 you don't get this mastery.

yukumari1 votes

{quoted}

The mastery that's being talked about when you say "Lethality's going down" is Precision. If you're going 18/12/0 or 18/0/12 you don't get this mastery.

That's true, but if you weren't going down the cunning path, you would have less lethality than someone who did go down the cunning path anyway.

AirKingNeo1 votes

Everyone who's "dealing too much damage" did. This is why I say you don't even know what you yourself is saying.

SzGamer2278 votes

Lethality isn't supposed to be weak, it's supposed to be strong against everyone except tanks. Hence why they made Black Cleaver a much more health-focused item: Miss Fortune and co. shouldn't be building it anymore because it doesn't give enough damage to be justifiable anymore, which saves tanks 30% of a tank's armor from being shredded (not just penetrated, shredded).

Edge of Daybreak12 votes

Nah I still see them building cleaver. 10 ad off isnt gonna matter much when it shreds 30% armor. Almost no ad item could replace cleaver while out performing that armor shred minus whisper which most people grab with it because of how strong armor is when you can't pen through it. hell give me an item with 35 more ad than cleaver and it's not worth it over the 30% shred.

Cosmic Warper1 votes

{quoted}

Nah I still see them building cleaver. 10 ad off isnt gonna matter much when it shreds 30% armor. Almost no ad item could replace cleaver while out performing that armor shred minus whisper which most people grab with it because of how strong armor is when you can't pen through it. hell give me an item with 35 more ad than cleaver and it's not worth it over the 30% shred.

Agreed, a simple 10 AD wont do shit to MF. she will still build cleaver and her ult will do what, 100 less damage? Doesn't mean much when it's doing 2.5k+ damage over the duration.

50000000000000001 votes

Her ultimate scaling for the full channel scales from 9001200% AD, so 10 less AD is gonna be 90120 less raw physical damage. Your estimate was surprisingly accurate. The change was mostly because of the reduced damage amplification from Lord Dominik's Regards, though.

Sraeg20131 votes

Lethality isn't supposed to be weak, it's supposed to be strong against everyone except tanks.

Bull. Shit.

This is the ACTUAL reason:

The goal here is to soften the impact of a very ahead assassin stacking a ton of flat pen early, and also reduce the fall-off assassins face over game time, especially when behind.

Right now lethality outperforms flat armor pen at level fucking FIVE. And that's JUST runes and masteries!

The point is that Lethality starting at 40% strength was doing its INTENDED job!

Hexs Fortune1 votes

{quoted}

Lethality isn't supposed to be weak, it's supposed to be strong against everyone except tanks. Hence why they made Black Cleaver a much more health-focused item: Miss Fortune and co. shouldn't be building it anymore because it doesn't give enough damage to be justifiable anymore, which saves tanks 30% of a tank's armor from being shredded (not just penetrated, shredded).

MF will still build it. The real nerf is Black Cleaver+ Lord Dominik's no longer working together as well

Surr20plz2 votes

{quoted}

Lethality isn't supposed to be weak, it's supposed to be strong against everyone except tanks. Hence why they made Black Cleaver a much more health-focused item: Miss Fortune and co. shouldn't be building it anymore because it doesn't give enough damage to be justifiable anymore, which saves tanks 30% of a tank's armor from being shredded (not just penetrated, shredded).

This guy gets it.

Also, OP's name is appropriate for this brand of whining shit post.

Meep Man2 votes

There will be a hotfix tomorrow nerfing Edge of Night pretty hardcore.

60 AD >>> 55 AD Active CD: 30 seconds >>> 45 seconds Active Duration: 10 seconds >>> 5 seconds

At the very least they will be easier to deal with. I suspect this patch, once the hotfix is out, won't be AS insane as previous patches.

Profirix1 votes

This is a pretty important note. I wonder if it is enough to fall under other damage items as far as the core item.

The Ecdysiast1 votes

They aren't going to change anything. They're going to put heaps of %damage reduction on the tank class update. Tanks will become the new meta because that happens every single class update, and Riot will make money off of tank skins. And the loop will continue.

DeathBot6661 votes

Lethality isn't being changed much because the patch that broke it went out last patch. This patch went on PBE before people decided lethality was broken. Give it a patch or 2 for riot to work out the balance.

Reaper Soraka1 votes

Does the Riot balance team actually play the game or do they just look at the numbers?

GayFluffyUnicorn1 votes

Just numbers. Always and only. 90% of riots arguments over the years started with "our stats show that"

Meep Man2 votes

Would you rather predict the weather based on how it feels or what the numbers show?

That's basically what Riot has to do.

Glory ln Death1 votes

Another way of looking at it is: Would you rather Riot's balance team based their balance decisions off the ~100 games they were able to play last patch, or off of the 2 billion that the entire playerbase played?

I'd rather have them looking at unbiased stats from 2 billion games than looking at their biased experience from 100 games.

Karn Bishop1 votes

Well if you look at the numbers Lethality stacking does take a hit especially vs squishies.

Personally i think phreak explains it best as to why the nerfs do matter for the problems lethality is creating, that combined with the edge of night hotfix should get lethality knocked down a few pegs. patch rundown by phreak

Why don't i use those patch rundowns by those ex pro's or lcs casters? they don't talk numbers instead they talk opinions and reputation and that bothers me because without numbers how can you make an objective decision?

You also need to keep in mind that masterys are also losing a lot of amp power which will also help out this issue.

ModAcademy Kayn1 votes

They're nerfing some of the ADC's however, who are using it, this newest patch.

Jihyobda1 votes

The nerf to masteries are going to do a lot.... Indeed

MyTeamIsAwsome1 votes

Rito be like: I can't see your post! http://i.imgur.com/CRM4sA8.gif

Spârky1 votes

Lethality is getting hotfixed this patch its just not in the patch notes even meddler said this

Hyperiön1 votes

No, that is just Edge of Night, nothing was mentioned by him of lethality.

Borbland1 votes

Do not forget they nerfed the damage in the ferocity tree, meaning that Jhin and Varus coupled with the lethality nerf get quite some power cut off.

ADepressedLeona1 votes

Edge is getting hotfixed tomorrow according to meddler

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