The drake power is too high to be random
It's no question that Ocean Drake and Infernal Drake are valued much higher than the Mountain and Cloud drakes. Cloud drakes make very little of a difference when it comes to roaming and is disabled in combat, and the turrets are so damn squishy that 10% damage per buff is really irrelevant
Either we need to nerf the power of Ocean and Infernal drakes or there needs to be a cycle.
It can be a cycle for each drake kill,
OR
It can be a dragon that changes types every certain amount of time. Every 5 minutes it switches to the next type of the cycle. The cycle doesn't change when the drake is dead.
Having predictability means that the drakes don't aid snowballing teams from RNG. Please implement something so that it changes