Nerf ADC mobility across the board
ADC's are supposed to be ranged casters and have WEAKNESSES in mobility and health. That was how they were originally designed, look at
she has NO MOBILITY AT ALL on her kit, which gives her a balanced weakness, good damage for low mobility... BUT...
Every other ADC and their mother gets free MS boosts, dashes, jumps, blinks or some other form of mobility and its only gotten worse and worse and worse since the game has gone on.
Everybody says that ADC is a "hard" role. I'm sorry, I don't see that when you are
who gets free MS boosts out the ass and also has insane damage, especially one way of dealing damage that is a point and click. ADC's also never miss, they auto-attack and always hit their target unlike other classes that need to aim or position but if an ADC misses their abilities, they can just walk right up to a target (with his free MS boost) and one shot them. I've seen
do this to teammates MULTIPLE times.
This is not a hard concept Riot... champions NEED weaknesses and "just being squishy" is not an excuse. Mages are squishy but most of the less player, almost unviable ones have no means to chase or retreat.
Riot is just making the game too forgiving for ADC's because they know that they are the playerbase that will cry the most and have fragile egos. This is exactly why they added AD onto
, an item that was used by ADC's but had a CLEAR cost because it wasn't originally an AD item. I don't remember Riot adding AP back to
because some mages like to build it.
I am so sick of this double standard... and pandering to the less mature part of the playerbase.
, such mobility.
(part of the reason she is gutted)
(too long of invisibility)
(W is one of the most broken abilities in the game IMO) yup and that is it.
with her W,
with his W,
with her ult, and if you want to count him
with his Passive.