@ Riot, can we discuss Nidalee's traps?

SwiftKitten88··4 votes·1,146 views

when nids traps were nerfed about 4 months. your removed the % hp and made it do flat damage.

according to riot posts this was a nerf to her jungle. now i have no problem with a nerf to nids jungle.

but i really cant for the life of my understand why they were changed to flat damage.

nids traps already had a cap of 150 vs monsters when they had the % damage. if you wanted to nerf her jungle all you needed to do was lower that cap.

because while i dont have a problem with nids traps only doing 40 damage to jungle mobs. i DO have a problem with nids traps dealing 26 damage to players. (after MR runes)

after nids rework nid traps where changed to % hp. this this actually was a nice chance. it made the traps worse at lvl 1, but the 10% hp scales with a person's hp and since no nidalee ever gets a second point in traps into lvl 14 it made traps useful vs players if they were dumb enough to step on them.

before nids rework nid trap were great at lvl 1 dealing more damage than a max range lvl 1 spear. with 80 flat damage and magic and armor pen.

so WHY why do nids traps now deal 40 flat damage; HALF of the pre-rework value they also dont have armor and magic pen anymore. they dont reveal stealthed champs anymore and they dont hit multiple targets anymore.

and most of all WHY didnt you just lower that cap of 150 on her % hp traps to something like 40 or 50.

i dont have an issue with nidalee being weak in the jungle, but the traps nerf hit alot more than her jungle. about 3 months ago i first noticed this in a game as support nid i had layed 5 traps in the bot bushed and the enemy lenoa walked over ALL FIVE OF THEM.

now the leona took about 150 damage. out of about 1500 this is a far cry from the 50% hp she would have lost for walking on FIVE traps pre-nerf.

i cant for the life of me see why a skill that pretty much as the most counterplay of any skill in the game got nerfed vs PLAYERS.

nidalee used to have THREE roles.. top mid were obvious main roles but shjould coudl also support somewhat decently well do the the vision of traps and her heal/ poke and attack speed steroid.

then you allow her to jungle and becuase she can jungle you make it so she cant do her other 3 roles?

support nid is worthless now becuase traps no longer provide vsion when your oppoent can step on them to deny you that vision and not lose any hp.

and its not like we are talking about buffing a skill here.. all i want is a revert to the 10% hp damage which was perfectly balanced. AND i want it in a way that it does not make her jungle op. why cant we have the best of both worlds?

18 Comments

FyshinaTux6 votes

You're right, they shouldn't have nerfed the traps... They should have nerfed the rest of her retarded kit instead... -_-

3tyson1 votes

traps give no more vision ?? thats ridilouse

SwiftKitten881 votes

{quoted}

traps give no more vision ?? thats ridilouse

they provide vsion if your not stealthed but they wont reveal a stealthed champ since her re-work, (so u cant real an akali in her bubble or a rengar coming to gank anymore)

SwiftKitten881 votes

come on riot this is seriously the hardest skill in the game to land vs players while also being the WEAKEST damaging skill in the game with the WORST scaling.

there was ZERO reason for the nerf to her traps (at least in the way it was done).

PLEASE revert her traps to % hp and just add a freaking 50 damage cap vs monsters

SwiftKitten881 votes

this is still na issue riot, traps are pretty much 100% unless, there is NOTHING useful about this skill. they sucks vs players they suck vs mobs. PLEASE give this skill SOME use

McAllister1 votes

Yeah, she needs some power somewhere other than spear>pounce and heal.

SwiftKitten881 votes

{quoted}

Yeah, she needs some power somewhere other than spear>pounce and heal.

do u literally think making her traps go back to 10% damage is "excessive".

first off if you STEP on a trap as a player.. you DESERVE to take SOME damage. they are completely visible. its not like a teemo shrooms that hits in an AOE is invisible and gives vision.. traps only give vision on non stealthed champs and ONLY when they step on them. and they hit ONE target with no aoe.

they wont reveal a shako, they wont reveal a rengar, they wont reveal twitch, they only reveal Evelyn because taking damage breaks her stealth as part of her stealth mechanic.

having them triggering hunted is useless 99% of the time because unless they walk over the traps when they have like 100 hp AND your in pounce range you cant do anything about it.

they are 100% useless for support nid as you can just deny the vision by stepping on them to lose 26 hp.

traps have the most amount of counter play of ANY skill in the game. they deal HALF the damage of a Caitlyn trap, have 1/3rd the scaling, and don't root you, and last half as long.

McAllister1 votes

Is there something wrong with your brain? First of all, I agree with you, second of all, I never said anything about 10% being "excessive" (so try to only use quotation marks when you're actually quoting something) and third of all you're not even right about the enemy denying vision by stepping on them. They might deny future vision, but you can see them for some time after they trigger the trap.

SwiftKitten881 votes

{quoted}

Is there something wrong with your brain? First of all, I agree with you, second of all, I never said anything about 10% being "excessive" (so try to only use quotation marks when you're actually quoting something) and third of all you're not even right about the enemy denying vision by stepping on them. They might deny future vision, but you can see them for some time after they trigger the trap.

sorry i thought that was sarcasm...

SaltyKracka1 votes

Nah, fuck Nid.

Also, support nid was always shit.

SwiftKitten881 votes

{quoted}

Nah, fuck Nid.

Also, support nid was always shit.

it was always an off meta pick and it was never "good" but it wasn't "shit" until the trap nerf. nid could provide great map awareness before she went back to get a sightstone with traps, becuase while they didnt do much damage they did enough for the enmy not to purposely step on them to clear them to deny vision they would AVOID them.. now they purposely STEP on them.. THATS the big different here. they damage went form just barly enough for a person to avoid them to so pathetic they they step on them on purpose.

SwiftKitten881 votes

would it really be too much too ask for a riot response? there is ZERO reason for why traps are in there current abysmal state.

PLEASE RIOT, tell you can at least see that this is an issue...

SwiftKitten881 votes

come on riot, can i plz get a response?

SwiftKitten881 votes

going to keep bumping this forever until i get a response, because this is completely unacceptable and has gone on for too long. im sick and tried of nids traps being complete SHIT.. you wanted a constructive post, you got one.. read the op. your "trap nerf" is a failure. you took a skill that was BAD and u made it WORTHLESS.. and for WHAT? there was ZERO reason to do this. the exact same thing could have been accomplished by lowering and ALREADY PRESENT cap of 150 vs monsters to something like 50. and instead you completely destroy their use vs player which was already abysmally bad because of how stupidly easy they are to avoid.

SwiftKitten881 votes

I guess the real question is.. should traps deal less damage than an a lvl 1 auto attack until nid reaches lvl 14?

with 900 ap nidalee traps deal 380 damage at lvl 18. (900 ap is only obtainable on nid will full damage items (- boots) baron or 5th drag AND elixir of sorcery)

im sorry.. riot.. THIS ISN'T RIGHT

SwiftKitten881 votes

still need an answer...

Dr Poro1 votes

Jungle nidalee currently has the highest winrate of all champions. If anything, she needs a nerf.

SwiftKitten881 votes

[{quoted}](name=Dr Poro,realm=EUW,application-id=3ErqAdtq,discussion-id=xGzgZ0wG,comment-id=000b,timestamp=2015-07-23T15:04:07.542+0000)

Jungle nidalee currently has the highest winrate of all champions. If anything, she needs a nerf.

first off nidalee isnt even on the top 10 of win rate hovering at about 46% in unranked at 49% in ranked.

second.. what does win rate have to do with the fact that one of her skills is 100% worthless and all im requesting to do is revert a nerf so its 95% worthless.

i want a revert so traps can do SOMETHING to players.

i dont care if nidalee had an 100% ban rate and a 100% win rate.

that's STILL not an excuse for an entire skill to be 100% worthless.

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