A battle royale in a giant jungle in Ixtal. Said jungle is divided in 4 quadrants, that have unjumpable walls delimiting them (not even Kayn can pass) and are connected only by some narrow paths. In the center of each quadrant there is a Red buff (quadrants north and south) or Blue buff (east and west). There are also fruits like Blast Cones and stuff.
At min 5, an Elemental Dragon spawns in every quadrant, with every Dragon being placed in a random position in one of them; and then they would start roaming around that quadrant. The Dragon's healthbar is divided in 7 Scales (that work basically like tower plates). Every time a playes destroys a Scale, he gets money and the Elemental Dragon buff that matches with that particular Dragon; although these buffs can only be stacked once with the same Dragon.
Basically, every player in each quadrant should go to the Dragon and aim to get at least 1 Scale so they can get the buff. The Dragons' current position is displayed in the minimap at all times so people can't get unlucky enough to not find them in time. Dragons respawn 5 minutes after the last one is killed, and the first to die in every quadrant determines the Elemental jungle of that sector. The same Elemental Dragon can't spawn twice in the same quadrant until all the elements have already rotated (so an Infernal can't spawn twice in the same sector until the 5th rotation, for example).
There is a giant Pit in the center of the map in which the Herald spawns at minute 15. The Pit is delimited by the same kind of unpassable barrier, and also has small connections to each quadrant. When Herald dies, every player that has contributed gets gold depending on the % damage that player has done, and the one that gets the kill gets a special reward.
10 minutes after Herald dies, Elder Dragon will spawn in the same Pit. His lifebar will also be divided in 7 Scales, with the same system as the other Dragons. The player that kills it also gets 1 extra life. In this case, the main reward is a Dragon Soul, that you can choose from the Elemental Dragon buffs that you already have. If you haven't managed to get a single Dragon buff until that point, sry but you don't get anything more than gold.
Killing Elder completely changes the dynamic of the game. Elemental Dragons stop spawning and a tropical hurricane envelops the map, with his eye slowly narrowing until only the Pit remains unnafected (your typical battle royale ending).
Camps:
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Tier 1 (Wolves, Wraiths, Gromp)
-Give 150 Gold and 100-120 exp
-Respawn after a minute
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Tier 2 (Krugs, Raptors, Lizards)
-Give 50 Gold, 120-150 exp and a random basic item (Longsword, Ruby Crystal...), excluding BF Sword, Pickaxe, Needlessly Large Rod, Blasting Wand and Cloak of Agility
-Respawn after 2 minutes
-
Tier 3 (Buffs)
-Give 150 Gold, 150-200 exp, a random basic item (with the same exceptions) and the corresponding Buff
-Respawn after 4 minutes
-
Tier 4 (Dragons)
-Give 120 Gold for each Scale and the corresponding Dragon buff
-Respawn 5 minutes after the last of them is killed
-
Tier 5 (Herald)
-Give 15 Gold for each 1% of his lifebar
-Player that kills him gets 2 random basic items (again, the same restrictions)
-Appears at minute 15 and only once
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Tier 6 (Elder)
-Give 250 Gold for each Scale and the ability to get 1 Dragon Soul
-Player that kills him gets 1 random advanced item (Chain Vest, Giant's Belt...) and a Guardian Angel effect with only 1 use (but it heals your entire lifebar)
-Only appears once, 10 minutes after Herald is defeated
To buy an item, you have to rely on your TFT Little Legend, which will fly to the edge of the map to buy and then come back to you to bring you the item. They can buy or sell up to 3 items in the same trip, but they will be visible to other players, so shopping too often isn't recommended as it will give away your position (except if you are Ornn, of course).
Before the start, you pick your champ, runes, summoner spells (Smite is mandatory) and the quadrant in which you want to spawn. Then you spawn in one of the several starting positions in that sector, picked at random. Theoretically you can play any champ, but junglers are recommended for obvious reasons.