Thinking about Illaoi

Ok sure but why··4 votes·1,110 views

So basically, if she has 200 AD late game, one tentacle does around 550 damage.

When she flashes in and ults an ADC before they get a chance to even breathe, she'll get 2-3 of those things, plus her Q. That's about 2000 damage in about a second right there. And for an ADC, that's a lot of health.

Anyone got an idea on how to counter her, aside from the famous "Build nothing but armour on your adc," "Everyone focus her with cc even though she's the tankiest tank on their team," and "Buy a pink ward?"

19 Comments

asdfghjkl 73 votes

I've found bans to be particularly effective, but that's about it. Unfortunately those are in pretty short supply these days. I mean I can't think of any good way they could implement say, 5 bans per team in a game...

Ok sure but why2 votes

I just wish banning wasn't the only way to keep cancer out of those matches.

Quepha3 votes

"Anyone know how to counter her that isn't the one really effective way to deal with her?" always hilarious.

Ok sure but why1 votes

"Build nothing but armour on your adc"

really effective!

Quepha2 votes

[{quoted}](name=JZ Jora,realm=NA,application-id=3ErqAdtq,discussion-id=x8OEdcEF,comment-id=00060000,timestamp=2016-08-12T21:52:24.724+0000)

"Build nothing but armour on your adc"

Do you really think that's what I was talking about?

Caítlyn2 votes

inb4 "ur bad for standing in her ult" "dont fight her" "cc her"

Astôlfo2 votes

Aside from just "get good", the tentacles aren't going to do anything unless there's a Spirit out or she Ws someone.

Assuming your team isn't made up of fools, at least one of you (either top or support or mid mage or something) has at least some sort of instant or near instant or otherwise point-blank (given she literally just flashed in) CC. It can be literally anything. A stun, suppress, silence, root, snare, so on and so forth. A stun or suppress just prevents everything altogether, the silence would prevent her from using her Ws or Qs or whatever else, and the movement inhibition ones prevent her from actually being able to leap using said W to hit someone (meaning the W range would be reduced to her normal melee).

Just immediately CC her with something and then back out of her tentacle pit while she's CC'd. She's useless without her tentacles around her. Or alternatively, if your ADC is intelligent enough to go and buy Executioner's Calling and/or Mortal Reminder (the upgrade), you can just probably kill her within that time depending on how strong/long the CC is and how fed your ADC is in comparison to her.

CppL2 votes

All you can do is just run for your life if she ults ,and kite back her team.

Ok sure but why1 votes

Yeah, until she flashes in and pulls a quick E R W Q combo before you're able to even react. I don't know what hacks you're using, but not every ADC has a flash every ten seconds. No one should see an Illaoi and think, "Oh, darn. 'Guess I'll have to use Ezreal this game instead of Jinx."

OneMustFall2 votes

The thing I hate about laning against Illaoi is not that it can't be done, because you can dodge her shit and trade with her but the amount of effort and constant clicking it takes makes it 20 minutes of bullshit. And requires so little out of her. She can just grab your soul and get free damage on you.

She's right up there with Heimer as one of those champs that should be deleted from the game cause they're just annoying pricks.

ScissorsNstuff2 votes

1 is summoned for each enemy hit

I think each also targets what it hit so including her Q that's 1100 damage before resistances

MunchCrunchLunch1 votes

focused her down in team fights like you focus down darius and such. if she has a buddy like malphite that jumps in and ccs you well your fucked but do the famous stay at range and auto them to death like a drain tank adc with lifesteal.

Critmaster Garen1 votes

[{quoted}](name=JZ Jora,realm=NA,application-id=3ErqAdtq,discussion-id=x8OEdcEF,comment-id=,timestamp=2016-08-12T05:05:38.136+0000)

So basically, if she has 200 AD late game, one tentacle does around 550 damage.

When she flashes in and ults an ADC before they get a chance to even breathe, she'll get 2-3 of those things, plus her Q. That's about 2000 damage in about a second right there. And for an ADC, that's a lot of health.

Anyone got an idea on how to counter her, aside from the famous "Build nothing but armour on your adc," "Everyone focus her with cc even though she's the tankiest tank on their team," and "Buy a pink ward?"

why are you in flash range of her? that means youre already sitting in the front line or no one stopped her walking into the middle of your team so she can flash into the backline.

and didnt they change the tentacles to deal less damage when multiple of them hit you? i thought only the first one deals full damage.

Ok sure but why1 votes

item 3742 item 3009 summoner 4 And everything else Riot lets juggernauts have to close all the gaps in the world. And on the off-chance that she's NOT able to just walk straight through a team without dying, she still has the jungle she can walk through, which makes things twice as easy for a champ with item 3009 item 3742.

Critmaster Garen1 votes

[{quoted}](name=JZ Jora,realm=NA,application-id=3ErqAdtq,discussion-id=x8OEdcEF,comment-id=00080000,timestamp=2016-08-12T21:59:42.028+0000)

item 3742 item 3009 summoner 4 And everything else Riot lets juggernauts have to close all the gaps in the world. And on the off-chance that she's NOT able to just walk straight through a team without dying, she still has the jungle she can walk through, which makes things twice as easy for a champ with item 3009 item 3742.

dead mans in specific has the same weakness as juggernauts. if you cc someone with the item in his inventory, he loses his momentum and the speed buff falls off.

swifities and deadmans should really not be an excuse to just let her run straight up to you.

you have flash too, so thats not an argument either. if she flashes and ults, you can flash out.

Ok sure but why1 votes

Her tentacles don't ONLY attack people inside her ring. They attack champs who leave if she still hits you. I remember one time where I flash-tumbled away as Vayne after she ulted me, and one of her tentacles still slapped my ass from a hella-long distance. So she's either broken or just bugged.

Registeel12341 votes

She's a juggernaut. She can't get to the backline easely, since she has no gap closer. If she flashes onto you (the adc), either you are overextended or your frontline is stupid. and if she flashes onto you, use your own to get away.

Then, kiting her does wonders. She has no CC and no way of getting to you. The only thing she can do is W onto you IF she manages to get in aa range or to use her E.

When she used her E on you, fight back. Don't let her do free damage to you. Every time you do damage to her, you reduce the duration of the spirit by one second.

Her E is also quite easy to dodge. The Hitbox is quite narrow and it's a slow projectile, so unless she uses it point blank, you have a good chance of dodging it. And the CD on hit is so long that she's won't be able to use it many times in a fight.

Items like item 3053 item 3033 item 3036 item 3072 item 3153 will help you fight her.

If she ult on you, disengage ASAP. That area is now a no-no zone as long as she's there. Illaoi's main source of damage come from her tentacles. Without it, her damage is quite underwhelming compared to other juggernauts

Ok sure but why1 votes

She has summoner 4 item 3742 , for one. Dead Man's Plate was the worst idea Riot ever had, giving tanks and juggernauts all the mobility they could desire.

Secondly, her tentacles don't ONLY attack people inside her ring. They attack champs who leave if she still hits you. I flash-tumbled away as Vayne after she ulted me, and one of her tentacles slapped my ass from a hella-long distance.

So either she's broken as shit, or she has some bug that makes her impossible to get away from.

Registeel12341 votes

You also have summoner 4, so you can counter her flash with your's. Plus most adc have some sort of way to keep her at a distance. Ashe has slows and a stun Caitlyn has E and traps Corki has W Draven has E and MS boost from W Ezreal has E and item 3025 Graves has E Jhin has MS boost and root from W Jinx has traps and possibly passive Kalista has passive Kindred has Q annd E slow Kog'Maw has E slow (but I agree, he's quite vunerable) Lucian has E Miss Fortune has her W's MS (But she's still quite vulnerable) Sivir has Passive and ult Tristana has W and ult Varus has ult Vayne has Q and invisibility

You can also buy item 3153 . The active you help you get away and it's passive you help you kill her (since she's most likely going to build health).

item 3742 's passive is completely removed if she suffers stuns, roots, snares ect... and degrades when under slows. Your frontline must not let her get past them without at least landing 1 CC on her.

Her tentacle can be quite hard to dodge, yes, but she needs to be able to do a lot of damage since she has no gapcloser whatsoever and get screwed over by any form of CC.

TBH she's better in a counter-engage team

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