[{quoted}](name=The Djinn,realm=NA,application-id=3ErqAdtq,discussion-id=x1zMOjZU,comment-id=000100000000,timestamp=2019-11-18T22:15:36.942+0000)
The concern there is previous patches have shown that junglers especially are prone to benefiting hugely from small increases to AS or AD or Armor, as they spend so much of their time simply attacking and being attacked. I worry that Evelynn is already in a decent spot with a decent clear speed, and buffing that by any amount that would turn out meaningful in a given fight would dramatically buff her jungle.
evenlyn already clears instantly, i guess it would buff her early. thats why i also suggested that maybe make it a level 6 thing so her early game isn't turned into anything broken. it can be a scaling attack speed of 20-50%, starting at level 6 and ending at level 18. If she got it at level 6, then her clear speed wouldn't really change much as you are meant to just W Q E the camp (or just Q and E) and just walk towards the next one, while using Q. Auoting would just waste time if she had so much AP.
But the thing is though it sort've defeats the purpose of the suggestion as then it'd only be good at ward killing. I would just like to have something for small skirmishes early to apply a bit more damage in a gank for committing or a duel. She isn't really good at fighting anyone really early, especially 1v1.
In all honestly I don't think it would impact it that much even if it was 10-50% attack speed for the 1st 3 attacks or what not, as she'd have to get her passive back to apply it. That really isn't a lot of damage. It would help her push towers I guess though as a consequence with damage. She isn't a champion like Elise or an attack speed/damage champion who benefits A LOT from attack speed. She's a caster, not an autoer, and doesn't really benefit from it besides just making it feel better and the other things I've said.
edit: end of the day i know the change wont happen, but its just an idea and i think its important to spread ideas and just discuss them.