Can Something Be Done About Turrets Already
Because bot is a shit show now and quite frankly, is not fun to play.
Towers do nothing to punish early towerdives, so it's pretty much a race to see which jungler can come bot and 4-5 man gank first.
Like, either add fortification to bot turret or switch bot and top turret, or buff turrets in general, because botlane is shitty to play and overall the botlane snowball from early team turret dives is not a healthy way to play the game.
Junglers shouldn't just be able to camp bot and towerdive without any risk or punishment. Like yea sure, you have a support, but guess what? I got 4 people all running at me and my adc under turret? I main Nami. I have 1 bubble and 1 heal, and then they go on cooldown. I can't stop 4 people from collapsing in on me and the adc under turret. Sure, MAYBE we can get one of them but it won't matter because we are still dead. A 4 man collapse under turret, unless they're all stupid, will always result in the enemy botlane dying and being put behind.
And then you have poor toplaners, hoping that one day they recieve a gank and maybe, just maybe, their jungler comes to help kill the Rift Herald.
This whole "towerdive the enemy bot, put them behind, get the FB turret and then take dragon to snowball and end the game at 20 minutes" is a really unhealthy way to play and from the looks of it a lot of people are tired of it. It's getting old.
I feel like just making towers relevant and having them punish early tower dives and actually make them risky would fix a lot.