People told us not to worry about pre-season being broken because it would be fixed

LegitBusinessman··139 votes·5,711 views

And we're rolling into 8.1 soon and the snowbally state of the game has literally not been addressed in any way shape or form.

This is the state of the game now. First tower blood at 7 minutes, snowball mess, damage creep coming out of my ears, everything one shotting everything. Everyone thinks something is game breakingly broken, and they're all correct.

167 Comments

GayFluffyUnicorn78 votes

Even before preseason started i was complaining about the state of the game and people were like: "hurr durr rito fix this preseason stop overreacting omg you so dumb". Yeah here we fucking are, all the broken shit that hasn't been fixed from S7+the new shit in preseason and it's a complete mess. As hashinshin said: They fill the patch notes with a lot of words so that it atleast looks like they do something but actually they are not changing anything. Maoki q base dmg a small nerf, welp doesn't really matter when his crazy base AS and AD is enough to rightclick a bruiser to death. A small nerf to ornn. Small buffs to aatrox, kled Sunfire dmg doubled Rito be like: yeah toplane is fixed for now, see ya next year hehexd. Botlane still hasn't been adressed or even mentioned AT ALL by riot. Duskblade anything? Everything with magic dmg blowing you the fuck up? Nothing. Ez still op. Healing and shielding still ridiculous and i could go on. It's plain obvious riot isn't willing or able to fix the major headaches this game gives. Look at what they think about the next patches already: buff tryndamere, toplane fixed forever. Like riot isn't even trying to hide they don't give a shit about toplane and their main champ pool being completely garbage which btw goes beyond winrate statistics, when the overall power level is so heavily imbalanced instead they throw some concussion grenades with small numbers tweaks as if this changes anything and also tries really really hard to not give us back fervor and instead experimenting with some grasp abomination. Just imagine they removed warlords (which they should have actually done) it would be already back and double as strong as before to satisfy our adc overlords. I'm simply done with their current live design team but according to reddit, boards and rito themselves you can't critize people who get a shitload of money for the job they are doing right now. If my developer fucks up and everyone is complaining i have to reconsider. If my mechanics fuck up and ruin cars i have to reconsider. Unfortunately LoL is free to play so you can just play that card and say "stop demanding it's a free game" and all i can say is: yes and i want it to still be a game in the next years.

Adrian is Daddy12 votes

{quoted}

Even before preseason started i was complaining about the state of the game and people were like: "hurr durr rito fix this preseason stop overreacting omg you so dumb". Yeah here we fucking are, all the broken shit that hasn't been fixed from S7+the new shit in preseason and it's a complete mess. As hashinshin said: They fill the patch notes with a lot of words so that it atleast looks like they do something but actually they are not changing anything. Maoki q base dmg a small nerf, welp doesn't really matter when his crazy base AS and AD is enough to rightclick a bruiser to death. A small nerf to ornn. Small buffs to aatrox, kled Sunfire dmg doubled Rito be like: yeah toplane is fixed for now, see ya next year hehexd. Botlane still hasn't been adressed or even mentioned AT ALL by riot. Duskblade anything? Everything with magic dmg blowing you the fuck up? Nothing. Ez still op. Healing and shielding still ridiculous and i could go on. It's plain obvious riot isn't willing or able to fix the major headaches this game gives. Look at what they think about the next patches already: buff tryndamere, toplane fixed forever. Like riot isn't even trying to hide they don't give a shit about toplane and their main champ pool being completely garbage which btw goes beyond winrate statistics, when the overall power level is so heavily imbalanced instead they throw some concussion grenades with small numbers tweaks as if this changes anything and also tries really really hard to not give us back fervor and instead experimenting with some grasp abomination. Just imagine they removed warlords (which they should have actually done) it would be already back and double as strong as before to satisfy our adc overlords. I'm simply done with their current live design team but according to reddit, boards and rito themselves you can't critize people who get a shitload of money for the job they are doing right now. If my developer fucks up and everyone is complaining i have to reconsider. If my mechanics fuck up and ruin cars i have to reconsider. Unfortunately LoL is free to play so you can just play that card and say "stop demanding it's a free game" and all i can say is: yes and i want it to still be a game in the next years.

I like you

GayFluffyUnicorn5 votes

Thank you! :D Good to know atleast a few people like me on here even though i often come around as condescending or blunt/aggro and even if it sounds pretty lame the simple truth is i'm just very passionate about this game. It has been a part of my life since i was 14. Watching worlds in phreaks basement with buddies on the TS, made a lot of friends in this game, even when i took long breaks i would always come back but there is just so much i can take before i get frustrated like right now and just throw shitposts and comments around because i know these "civilised" discussions don't lead to anything as i had to witness during that entire dynamicQ fiasco, the gutting of zed back in s6 and a lot of other stuff over the years.

KevinSpacey9992 votes

[{quoted}](name=Adrian is Daddy,realm=NA,application-id=3ErqAdtq,discussion-id=wtKO0BhL,comment-id=00020000,timestamp=2017-12-24T10:38:29.330+0000)

I like you

I like u more

AirKingNeo17 votes

'this patch is the top lane fix patch'

Does nothing.

Kingdom Corn15 votes

As hashinshin said: They fill the patch notes with a lot of words so that it atleast looks like they do something but actually they are not changing anything.

I cant believe im saying this, but yes I agree with Hashinshin. The nerfs and buffs in the recent patches did not even seem like riot know what is wrong with champions that are too strong, or too weak.

GayFluffyUnicorn6 votes

I knew it would be "dangerous" for me to mention hashinshin due to his reputation among the community and i might be a bit biased since i like him but i have to agree with a lot of balance stuff he mentions and even if you don't it's plain obvious that since ardent meta hit pretty much every patch did effectively nothing.

I do think riot does know what is wrong, they just don't want to change it and that is the actual frustrating part. Riot for a long time has never tried to enforce a meta until around s6. Since then they keep shoving changes down our throat and whenever big complaints come they will adress stuff with "-3 ad, -5 base damage" and people will stop mention it. They know exactly well these ornn and maokai nerfs don't change a single bit. First of all they weren't real nerfs, they didn't adress the actual issue and at the same time they doubled sunfire dmg effectively buffing tanks imo. They have a meta they want to see and they do NOT want to change it, saying they don't KNOW what is wrong would be a lie. Tho i'm only making educated guesses it might as well be the case that the balance team has no clue what they are actually doing but for me it seems like they try really really hard to not fix the issues which is easy to see in the toplane fix patch.

CPU Lyrica4 votes

You forgot to mention how riot made Sona feel like a glorified caster minion. otherwise, good rant.[slayer-pantheon-thumbs]

Big Depression7 votes

Finally someone who understands the struggle. The game is plain broken and Riot doesnt give a single fuck about it.

General Esdeath 1 votes

I always love the "but their winrate" as if it's not a team game. I've had so many games of Riven where I feed my ass off but bot wins so I just go tanky and engage for my adc and win.

GayFluffyUnicorn1 votes

Because people simply don't understand the meta. People will say camille is so stronk right now due to her stats. Yes she has good stats but why? Maybe because she is one of two fighters who can abuse broken keystones (olaf the other one who can use comet) and naturally when everything else is shit the least shit ones have better stats. Same with GP btw who feels total ass to play, my beloved main i'm not going to touch this garbage champ anymore but he has "good stats" so he is overpowered. Yeah well apart from the fact that GP easily withstands poke lanes and outsustains them+tanks spammed top give him free laning phase but does that make him a good champ? And the same people will tell you adcs are garbage and totally need buffs because their winrates are below 50% well have people thought about the fact that we are STILL in a poke meta which also transfers to botlane and the two-three best adcs (ez, jhin, mf) keep the others down? No obviously they don't think about this.

General Esdeath 2 votes

BUT THE WINRATES REEEE

SEKAI36 votes

I just want Riot to stop enforcing the bot lane adc meta already.

Adrian is Daddy14 votes

{quoted}

I just want Riot to stop enforcing the bot lane adc meta already.

They just released 2 new adc project skins just gotta wait another 2 months.

Thilmer5 votes

[{quoted}](name=Adrian is Daddy,realm=NA,application-id=3ErqAdtq,discussion-id=wtKO0BhL,comment-id=00010000,timestamp=2017-12-24T10:41:28.721+0000)

They just released 2 new adc project skins just gotta wait another 2 months.

And the next new champion is an ADC, too.

Leetri3 votes

And how would they do that? Remove turrets from the game? Remove dragon? Force supports to go top instead? Make all mages deal the same amount of damage to turrets as ADCs? Bot has always been the most important lane because it has 40% of your team, is closest to dragon and ADCs are the best at taking towers.

Adrian is Daddy13 votes

{quoted}

And how would they do that? Remove turrets from the game? Remove dragon? Force supports to go top instead? Make all mages deal the same amount of damage to turrets as ADCs? Bot has always been the most important lane because it has 40% of your team, is closest to dragon and ADCs are the best at taking towers.

No, but they could start by making adc items cheaper, A class that scales the hardest in to late having the cheapest items? make no sense to me. Oh or the fact that adc spam flat armor pen and then it gets nerfed, and what do you think happens at the end of the day when an entire class ruined items that wasnt even meant for them? They start building crit chance as if nothing happened. So they managed to destroy 2 classes bruisers and assassins.

Edit* more expensive, not cheaper.

ProfDrDeath5 votes

You probably mean more expensive. But yeah, they could do that.

At the same time, though, they could make ADC item progression a bit better. One of the most problematic aspects of the role, and the reason everyone tries to find ways to make Lethality and other stuff (Ardent Censer) work, is the extremely binary on/off switch between having components (mostly raw stats) and having the finished IE/Zeal combo.

Adrian is Daddy3 votes

{quoted}

You probably mean more expensive. But yeah, they could do that.

At the same time, though, they could make ADC item progression a bit better. One of the most problematic aspects of the role, and the reason everyone tries to find ways to make Lethality and other stuff (Ardent Censer) work, is the extremely binary on/off switch between having components (mostly raw stats) and having the finished IE/Zeal combo.

aahhaah i said cheaper omg lmao but ye ur right. Honest they could as ad items that has cheaper cost for a better build path. This could fundamenatally fix 2 problems the fact that when adc dont have enough gold they get as and that sux and the fact that bruisers have super expensive itemization.

GayFluffyUnicorn3 votes

That is simply and not at all true not in the slightest. This whole "but they are the majority of the team" thing is so completely stupid because it just reflects nothing how this game is supposed to work. There are powerlevels, curves ,spikes call it as you want. Different classes serving different purposes and it is just a FACT that bot has NOT been so dominant over the years, quite the opposite. Riot FORCED this direction to botlane being everything on a team. I guarantee you my camille is faster at taking turrets than adcs, it's a myth you NEED adcs to take turrets. Ziggs hello? Obviously right now adcs are the only class LEFT that is able to take turrets. Ofc it is dangerous to melee a turret in a 5v5 siege but these 5 man deathballs didn't exist prior to the last two seasons because they have been FORCED into the meta. Fighter: good at 1v1, usually apply pressure are strong early to midgame with only one maximum two items and have always been the teams main carry back then in the early stages of the game. You had a CHOICE of applying pressure or teamfighting right now you can barely do any of it. Mages: Good at clearing waves and stalling, sieging. Provide a shitload of AOE dmg, nukes and CC. Zone control. Always viable and useful in a team comp. Tanks: obvious Assassins: Used to have strong laning phases and roam potential to win the game early and dive the enemy backline, weakness: easy to screw up bad like useless in lategame teamfights, AD, can't deal with tanks or bruisers ADCs: ranged sustained dmg carries, very weak early game, needed time to scale and replaced the bruiser/fighter as the teams carry in lategame teamfights.

Pretty much nothing is left of it anymore. Tanks do what bruisers do just better. Mages do the assassins job right now while not being good enough lategame anymore to deal with tanks reliably. CC barely matters on them anymore, only burst and waveclear/roaming ADCs: do everything Supports: only exist to amplify the adc instead of being a teams support by a wide array of utility from vision control, to buffs, shields, heals etc.

Disembark1 votes

“ADCs: do everything” fucking hilarious. I love how I see you trying to shit on ADCs in every post.

Maybe you actually believe it or maybe you’re trying to farm upvotes. But whenever I ask you “if ADCs are better at everything, why are they only good bot lane and have absolute shit win rates everywhere else” and get no response.

Crit overtuned? Sure. But you COMPLETRLY IGNORE the fact that how the fuck will your Camille deal with a tank in a teamfight? Are you going to build full damage to kill them? But how will you get in melee range without getting blown up (haha, not just by ADCs, by everyone). Or will you build off-tank? But then you run into another problem - you simply don’t do enough damage to reliable kill tanky members before you get killed.

Either way as a melee champion YOU CANT RELIABLY build full damage and be able to apply it effectively unless you are so disgustingly broken that you can 1v5 (like Fiora prenerfs).

Mages have cooldowns that even with the cooldown cap can’t deal with tanks. They need to use their range and CC to get the backline.

So we are in a cycle where tanks are overtuned, then ADCs are overtuned as a result. But the “ADCs meta for 7 years argument” is fucking retarded because you just ignore the fact that tanks exist/baron is an objective. Also if you can’t kill the enemy tanks there’s no way they let you take their towers. Riot has designed the game and the class in a way that it is and should be mandatory if the game is in a healthy state.

That’s why ADC BorK meta was the best - they were pretty much tank killers (most didn’t even build IE) so they pretty much never burst. That’s why tanks weren’t even super meta at the time (Fiora/Klee/Renekton dominates top).

Adrian is Daddy2 votes

{quoted}

“ADCs: do everything” fucking hilarious. I love how I see you trying to shit on ADCs in every post.

Maybe you actually believe it or maybe you’re trying to farm upvotes. But whenever I ask you “if ADCs are better at everything, why are they only good bot lane and have absolute shit win rates everywhere else” and get no response.

Crit overtuned? Sure. But you COMPLETRLY IGNORE the fact that how the fuck will your Camille deal with a tank in a teamfight? Are you going to build full damage to kill them? But how will you get in melee range without getting blown up (haha, not just by ADCs, by everyone). Or will you build off-tank? But then you run into another problem - you simply don’t do enough damage to reliable kill tanky members before you get killed.

Either way as a melee champion YOU CANT RELIABLY build full damage and be able to apply it effectively unless you are so disgustingly broken that you can 1v5 (like Fiora prenerfs).

Mages have cooldowns that even with the cooldown cap can’t deal with tanks. They need to use their range and CC to get the backline.

So we are in a cycle where tanks are overtuned, then ADCs are overtuned as a result. But the “ADCs meta for 7 years argument” is fucking retarded because you just ignore the fact that tanks exist/baron is an objective. Also if you can’t kill the enemy tanks there’s no way they let you take their towers. Riot has designed the game and the class in a way that it is and should be mandatory if the game is in a healthy state.

That’s why ADC BorK meta was the best - they were pretty much tank killers (most didn’t even build IE) so they pretty much never burst. That’s why tanks weren’t even super meta at the time (Fiora/Klee/Renekton dominates top).

Arent you reading he said adc werent always this op and theyre enforcing it now.

AirKingNeo1 votes

maybe when they stop forcing a tank top meta

or needlessly powercreep supports, which inherently makes adcs better

it seems like they've pushed for a mage mid meta, but at the same time there's not much 'push' seen for it and it more or less happens (probably due to the fact supports are broken enough to make adcs not die).

Pretty much not in the foreseeable future.

GayFluffyUnicorn7 votes

The problem isn't even making supports stronger and more effective IMO. The problem is that certain designers (hello riot maple) say that the supports job is to AMPLIFY their adc which is simply not true. How can someone say something like that. "Support" is a role not a class and the support role has pretty much every class except bruisers: tanks, ap carries,playmakers, utility/enchanter supps. Then riot maple comes around and says supports should amplify the adc, kinda obvious that buffing adcs AND supports in a way that they only amplify and multiply each others power leads to a point where they feel overbearing. I'm all for making supports more attractive to play but only if enchanter supports stop acting like an additional ADC item slot. Rather more threshs, rakans then lulu/janna who completely denies my existence as a melee. But that's just my opinion.

MMWWMWMWMMWWMWMM7 votes

{quoted}

The problem isn't even making supports stronger and more effective IMO. The problem is that certain designers (hello riot maple) say that the supports job is to AMPLIFY their adc which is simply not true. How can someone say something like that. "Support" is a role not a class and the support role has pretty much every class except bruisers: tanks, ap carries,playmakers, utility/enchanter supps. Then riot maple comes around and says supports should amplify the adc, kinda obvious that buffing adcs AND supports in a way that they only amplify and multiply each others power leads to a point where they feel overbearing. I'm all for making supports more attractive to play but only if enchanter supports stop acting like an additional ADC item slot. Rather more threshs, rakans then lulu/janna who completely denies my existence as a melee. But that's just my opinion.

^ This is exactly the problem, league a few years ago seemed like it was all about the supports making crazy hook/ engage plays or carrying as zyra, brand or some other mage. The past ardent censor year is exactly what people hate about current video games where some noob can lock in janna, raka or lulu and sit way out of attack range not even poking but still just easily press shield or heal button and leave barely any room for outplay if someone is playing an engage or mage support. if league continues down the path of making things easier for new and unskilled players then I'm going to play pubg or something after 7 years of league. nothing I hate more than a game company catering to bad players because they think of them as possible extra money that might leave if the games too hard. you will see your player numbers decline if you design like this riot.

GayFluffyUnicorn2 votes

So true it hurts. Like i'm not some insane pro or whatever but i value a challenge and always strife to get better without having too much hurdles to get into it. Pretty much why i fell in love with league. Easy to pick up, hard to master. I played SWTOR since release for 3 years+- and lead several guilds, was part of a few guilds. I was the best DD on the server and the third best world wide. SWTOR was the perfect mix for me between easy to get in with still hard to master/challenging raids but all were clearable in a reasonable time without needing to nerd around for 10+ hours. In the end it was my choice to finetune my rota, work on my talent tree, squeeze out the last drop of DPS with various builds experimenting with every little stat change at the dummy with a few guild friends. Then Bioware comes around and nerfs every dungeon, raises the lvl cap without adjusting raids (meaning your stats are so OP you can just ignore the raid mechanics) and removes the talent tree+changes the attributes to make it easier. What was the official reason? "It is unfair that a lot of players fall behind because they don't know the exact BiS spec on the talent tree yadayada". Sorry that people are too dumb to just open google and look up a few guides? Sorry that people get into my guild get tested by me and think they are some insane player until i show them how bad they actually are and they then get upset and leave. It's also a myth that you need to play hundreds of hours to git gud, my guild had various types of people: very young to "very" "old" like 50+, teachers, students, shift worker and we all cleared as much as progress guilds. It just took us longer obviously but we made it through helping each other and gitting gud. Where is the game now? Dead. Why? Catering to casuals. I've seen too many games die because of not presenting a challenge and catering towards baddies and this is the fear i have for LoL right now and is one of the reasons i'm aggressively commenting here and on reddit to raise my voice and hopefully make riot reconsider their current path.

Rexxiee2 votes

{quoted}

I just want Riot to stop enforcing the bot lane adc meta already.

?

Most adcs are sub 50% wr atm.

Ban ezreal and MF and now theres 0 adcs that can do anything in this meta, junglers are deciding whole games now.

Sraeg20134 votes

Exactly half ADCs are above 50% winrate and the other half is below 50%. Well, not counting Graves and Kindred.

Actually even if we count them it's still exactly half.

Also, you believe that just because allegedly two ADCs are out of the line, banning them means there are no strong ADCs left, which is a complete bullshit. That's not ADCs work. Most ADCs seem "weak" because they get crapped on by those outliers and never get to be relevant. Remove the latter and another group composed out of the former will their place.

MidEvilKnight3k3 votes

Winrates are only useful for comparing champions within a role. Since both teams almost always have an adc, the average winrate will always be close to 50%. If you want to use winrates to assess how strong a role is, the only method is to look at winrate variance. If the strongest adc had a 75% winrate while the weakest had a 25% winrate, that would mean that role (bot lane carry) is incredibly influential on the game, as the difference in power level between adcs has a huge influence on the outcome of the game. If all of the top laners had a 50% winrate, that would indicate that top lane has very little influence on the game, as it doesn't matter if the champ is strong or weak, they just don't influence the outcome of the game enough to make a difference. This is a very imperfect analysis, but it's about as good as you can do with winrates.

Adrian is Daddy26 votes

What can I say. This is what happens when you hire Ghostcrawler.

Abibyama5 votes

Oh here we go again

Adrian is Daddy24 votes

{quoted}

Oh here we go again

Its Wow all over again [sg-janna]

ChompyWulf9 votes

"Working as intended."

Adrian is Daddy17 votes

{quoted}

"Working as intended."

"Fun and interactive gameplay" "Destinct differences between classes" "Class fantasy" Hmm, where have i heard there words before.

[sg-lux-2]

Sraeg201311 votes

"A sense of pride and accomplishment."

Adrian is Daddy3 votes

{quoted}

"A sense of pride and accomplishment." Haha, nice one.

ChompyWulf4 votes

[{quoted}](name=Adrian is Daddy,realm=NA,application-id=3ErqAdtq,discussion-id=wtKO0BhL,comment-id=00030000000000000000,timestamp=2017-12-24T15:22:50.093+0000)

"Fun and interactive gameplay" "Destinct differences between classes" "Class fantasy" Hmm, where have i heard there words before.

[sg-lux-2]

Sounds like chapter headings from a book titled "How to Appease Corporate Overlords and Anger Gamers."

HonestJohnTheCon3 votes

People overestimate the effect Ghostcrawler has on the game way too much. Sure, if you don't like him, that's fine. But in reality he has very little impact on the overall state of the game and balance. It's not like he's making every bad decision alone in Riot Games.

The game's definitely not in a good place right now, but you can't pin it all on one guy who has a bad reputation and "single-handedly ruined WoW".

Adrian is Daddy6 votes

{quoted}

People overestimate the effect Ghostcrawler has on the game way too much. Sure, if you don't like him, that's fine. But in reality he has very little impact on the overall state of the game and balance. It's not like he's making every bad decision alone in Riot Games.

The game's definitely not in a good place right now, but you can't pin it all on one guy who has a bad reputation and "single-handedly ruined WoW".

The point is he IS head of the balance team everything that happens to this game considering balance has to go through him. All of this nonesense couldve been stopped if he said NO to some idea's but he didnt and it seems like he doesnt really care about rebalancing either. But y he's not the only one to blame tho everyone in riot's balance team has a part in this. I like the guy but god he's just like CertainlyT but on the balance team only difference is he's head of the balance team.

Also you cant deny the game went downhill after he came, season 4 wasnt balanced by a long shot but all the champions had a role in the game now its just a shitfest of "who gets a few kills first?" Doesnt matter if your late mid or early it doesnt exist anymore.

Edit* lead game designer not that it changes much tbh.

LiteUpSketchers24 votes

We are fucked beyond belief.

I'm sick of attempting to carry as a top laner only to get destroyed at 20 minutes by a 0/4 Vayne.

I'm sick of playing a game absolutely perfectly, have everyone have a sizable lead on their lane opponent, but a 3/7 Twitch fat fingers the R key and we lose the game.

I'm sick of losing tower because I fed a singular kill to my laner and then watch him roam and fucking annihilate my team.

I'm sick of bot lane being the only lane thats relevant.

I'm sick of the fact that champs like Ezreal, Ornn, and Mf only get love taps because their either top lane tanks or ADCs but champs like Sona get absolutely gutted and left to die.

I'm sick of the fact that Riot has been totally silent on those issues and hasn't addressed the fact that towers are weak as shit, objectives are pussies, and snowballing is the only way to win nowadays.

But hey thank goodness we got Master Yi buffs and a fucking shot in the leg to Heimerdinger coming up soon. Woooooooo...

FireDrizzle23 votes

I won my last game because the enemy toplaner fed once when I was holding lane as jungle and me and my toplaner just took her tower for first tower blood. Our Jayce took herald and roamed succesfully. gg.

But thats what its like as top, die or back once and your tower is gone.

Sraeg20137 votes

Honestly, until this preseason I have never seen a tower getting destroyed before AT LEAST 10th minute outside that Ward+Teleport^5 cheese.

Now I get autofilled support, play Leona with Demolish, force a fight, get a double, take the tower at 6:00, go back, shop, go mid, take the tower again and then on top of all end up out-damaging most carries on my team.

Fuck last time I got autofilled my ADC went AFK at exactly 3:01 and never came back and not only we won 4v5, it was a one sided stomp where I, as a full tank, out-damaged full fucking AD Riven and Demolish procs were making towers disappear removing like 60% HP instantly.

A-grade fucking balance right there.

Śhunpo14 votes

"Don't worry about pre-season, we won't nerf champions, we'll nerf the runes that are making them good!"

Literally does none of that Nerfs champs like Kat and Teemo because they're too strong with X runes Doesn't nerf the runes that are problematic

Never change Riot, never change! [sg-miss-fortune]

Sraeg20136 votes

Kat was nerfed, but her winrate is still increasing and she's still at 55% in Diamond+.

Śhunpo1 votes

Yeah and Morde's at almost 58%, better nerf Morde ;^)

Terozu3 votes

Morde is a good but underplayed champ, and only people who know him actually play him and people who dont play him dont know how to fight him. Kat is a popular champ who has had really strong wave clear for over a year. Hell I main her and Lux and Ive repeatedly called for nerfs. She's still to strong, her biggest problem is her early game passive damage and clear and they fucking lovetapped her shunpo. I laughed at that nerf.

Śhunpo1 votes

Funny how Kat isn't even seen in competitive at all. I mean....she's that strong, right?

Also she doesn't have "strong" waveclear. It's good, but it's far from strong since she has to put herself in danger to clear waves.

Sraeg20137 votes

Funny how Kat isn't even seen in competitive at all. I mean....she's that strong, right?

Except she is and she is, and you are pulling a misnomer.

"Competitive" is ALL ranked and tournament-related environment, not just LCS, Inc.

Dezell14 votes

It's actually kind of an interesting cycle on these boards about when you're allowed to complain.

Preseason: Preseason is supposed to be chaotic, it'll be fixed by the season start, stop whining! Early season: We're still settling into the Preseason changes, it'll be fixed by mid season, stop whining! Mid season: Riot can't make big changes, we're in the middle of the season, it'll be tuned up before Worlds, stop whining! End of season: Wait for Preseason, Riot will fix everything, stop whining! Preseason: Repeat ad infinitum (but also stop whining)

As far as I can tell, according to Riot apologists on the board, you're never actually allowed to point out when anything is broken or ask for fixes.

GayFluffyUnicorn4 votes

^ Exactly how it works and thankfully it's fresh enough so that actually EVERYONE should remember how it went. We just have to face the truth: Majority isn't playing ranked, majority of ranked players is low elo, vast majority of ranked players only care about their elo bubble and don't see the bigger picture which sadly includes a lot of low elo/casual players since they simple don't care or simply don't experience the impact riots changes can have. A lot of players defend broken shit in hopes of some sweet freelo and then ofc you have the riot apologists for whom we should every day pray to rito for letting us playing their game since they all work voluntarily to make us happy and only live from our love.

More from Gameplay

More by LegitBusinessman