Draven is out of control
You thought that Draven with
was bad enough?
Prepare ur anus for some
shenanigans cause why not.
RITO PLS NERF
You thought that Draven with
was bad enough?
Prepare ur anus for some
shenanigans cause why not.
RITO PLS NERF
sorry people still crying over cait and her traps cant bother with other adcs
A siege tool that's good at sieging? Inconceivable
lol there is legit 16 bot lane adcs and cait ranks 14th currently among them
The thought process with her is most people didn't think that her auto attack speed was the problem it was her traps all along.
look at the comment listing the 16adc with play rates and win rates and see where she sits
I never said anything about her stats, I dont care about those. I am simply saying why people still hate her, they wanted the traps nerfed.
ok nerf her traps then boost her ad scaling and AS scaling
cant nerf with out compensation
That's what he's saying. A lot of people didn't care about her other stats at all and were fine with them the way they are (they would probably be fine if she even got compensation buffs as long as her traps got changed so they operated a different way or got nerfed into non cancerous gameplay eg: traps blocking the adc from even farming under tower where it is generally supposed to be safe to do so) it's the traps themselves that are cancerous to play against not how fast she autos you lmao.
yet... her AS nerf threw her in to the trash of adcs and her win rate dropped like a stone in a pond
I'm done posting you don't even read the replies lmao.
but im looking at her real issues
all you cry babies wanna focus on is a trap that is visable that she can only place 3 in lane at a time while her over all damage and dps took a shit
but yes lets ignore what is wrong with her
cuz she is "anti fun" "oppressive"

its not like she has over 300 ad from 2 ad items
I'm pretty sure that people are saying to revert the nerfs and instead make the traps less frustrating.
Since when CAN WE NOT nerf without compensation? Lmao. Obviously riot has been way too generous with their fanfavorites by compensating them everytime they nerf them.
cant take everything away from a champ and have them be viable and playable
if you dont like her that is personal thing but from a competitive and balance thing
this is her win rate since her AS nerf for diamond rank Caitlyn has a win rate 48.93% for Diamond+ players whilst the very best Caitlyn's are earning a win rate of 54.14% with the average rank of these top players being in Diamond I.
LoLalytics ranks Caitlyn at 93 amongst all champions earning a tier grade of Gold.
right now there are sooo many adcs better then her
Tbh stats and stuff don't really matter when someone believes a champion to be oppressive.
Cait's laning phase, even with the AS nerf and the hurricane change, is still an annoyance to deal with. People just hate (or like to complain) about her traps that making CSing under tower a pain. That's just the way it is at the moment.
lol she is suppose to be oppressive in lane and be a bully
draven is supposed to outdamage ADCs then? logic?
There's obviously a limit to what they should and can do.
Anyway I'm just saying what people dislike about Cait. And in all fairness being a good sieging ADC doesn't necessarily mean those traps shouldn't be slightly nerfed. Like less time under tower OR AT LEAST BE VISIBLE IF PLACED BEHIND A TOWER OUT OF SIGHT.
and she has one of the worst win rates ranks 14th out 16th in adcs
draven, jihn, twich are all better and stronger
the day the nerf on her AS growth went through her win rate dropped by 4%
winrate is not everything.. when will people ever understand this?
yasuo doesn't have a huge winrate, doesn't mean he's not a problem and not fun to play against. WINRATE. IS. NOT. EVERYTHING.
jihn draven and twitch are less fun to play against
they are stronger... higher win rates
win rates shows the effective strength of a champ across millions of games and millions of players so the stats show a pattern of effectiveness and strength of a champ
take a stats class
no, your mistake is assuming fun entails winning or losing. Fun is having fun fullstop.
Yasuo is not fun to play against for example (personal opinion). Cait oppressive laning phase is not fun to play against because of the tools at her disposal. You tell me she is 14th or whatever according to your oh so important stats? Guess what? I don't care. I still find her annoying. etc etc
take a reality class.
stats and number aren't everything. There's actual life, opinions, feelings out there. We ain't robots, only looking at numbers actually makes you blind and narrow minded, not smart, anyone can read a chart.
Currently perma ban redside in proplay. Probably still a problem.
In plat+ she still has a 25% pick rate.
So clearly something has not been addressed.
Caitlyn is not overpowered right now. She is frustrating and oppressive to play against. Same reason people dislike Yasuo so much.
and jihn is the same pick rate with higher win rate
ok?
Jhin feels a hell of a lot better to fight against than Caitlyn.
Its almost like you didnt look at anything passed my first sentence.
Jhin has a win rate 50.71% for Diamond+ players whilst the very best Jhin's are earning a win rate of 59.04% with the average rank of these top players being in Diamond III.
pick rate of 36.01%
LoLalytics ranks Jhin at 11 amongst all champions earning a tier grade of Master.
This ranking takes into account the win rate of Diamond+ players, the pick/ban influence of Jhin, the win rate and average rank of the best Jhin players.
Caitlyn has a win rate 48.93% for Diamond+ players whilst the very best Caitlyn's are earning a win rate of 54.14% with the average rank of these top players being in Diamond I.
pick rate of 20.18%
LoLalytics ranks Caitlyn at 93 amongst all champions earning a tier grade of Gold.
This ranking takes into account the win rate of Diamond+ players, the pick/ban influence of Caitlyn, the win rate and average rank of the best Caitlyn players.
this is for diamond elo
i think jihn is more of an issue then cait
but your right cait by far is the most over powered adc
just fyi if you are wondering about draven?
Draven has a win rate 53.13% for Diamond+ players whilst the very best Draven's are earning a win rate of 58.23% with the average rank of these top players being in Diamond III.
pick rate of 9.11%
LoLalytics ranks Draven at 3 amongst all champions earning a tier grade of Challenger.
This ranking takes into account the win rate of Diamond+ players, the pick/ban influence of Draven, the win rate and average rank of the best Draven players.
You literally came back to my comment about you not reading my first comment. And then DIDNT read it again.
Caitlyn is not overpowered right now. She is frustrating and oppressive to play against. Same reason people dislike Yasuo so much.
I never said Caitlyn was overpowered. good lord.
but she isnt ...
you dislike her ok , you dislike the traps ok
to say she is oppressive and all this bs is wrong she is very easily beatable and lacks damage
And yet she remains a competitive pick, despite all of the nerfs.
That shows she still has power the top players consider worthy of picking.
Yasuo isnt overpowered either. Doesnt mean he isnt frustrating as hell to fight against. And Riot has even admitted they are going to take a look at reworking some of his kit.
Again. I NEVER said she was overpowered. i never said she was unbeatable. She clearly is, there is no arguing the numbers. But her kit still leads to an incredibly frustrating gameplay pattern for her enemies and needs to be changed.
what happens in LCS compared to the rest of 99.999% of players is two different games
And?
The players in the LCS and top tier of the games are the only ones that have a fucking clue whats going on in this game.
Should whats OP in Silver is irrelevant when it comes to balancing unless it is also breaking the game at a higher level.
but its not...
go look how many times cait was picked in the lcs this weekend compared to other adcs and the amount of wins
right cuz you cant have an opinion if you arent pro right ?
Hi! This kind of personal attack has no place on the Boards, please don't do this again. I'll be deleting this comment soon, but in the future please do remember to contribute positively with your posts!
what personal attack who are you commenting to ?
There was a user who personally attacked you and I was calling them out. I likely messed up, or a bug happened, and the reply was attached to your comment. Apologies for the mishap!
EDIT: Checked again, the reason this is attached to your comment is because this line of comments has reached the reply limit, so the Boards automatically just queue all subsequent replies at the same, final level, which then makes it look like the comments are addressed towards the person at the level immediately above, in this case you. IlIIIIlIIl (EUW) is the one my first comment here was addressed to.
http://www.gamesoflegends.com/champion/stats.php?id=11&season=S7
caitlyn picks/bans win rate of all of season 7 pro play
http://www.gamesoflegends.com/champion/picksandbans.php?id=ALL&season=S7&split=ALL&patch=ALL&role=ADC all adcs in all of pro games
jihn picked 697times banned 223 win rate of 53% cait picked 585times banned 733 win rate of 51%
so jihn is played more times even though banned less but has a 2 % higher win rate then cait
Oh no, better hide your kids. The cait-hate bandwagon is incoming.
its ok someone is crying galio is OP and broken cuz it was played in pro game and didnt die while being full tank
Heh, they opened the exact same thread on the EU boards.
he wants to take one game where galio was used as a counter pick to corki mid with rumble aoe ap top and say its broken cuz he went 3-0-15
im like he was 4th in damage on team its not broken it dont work in all games... it has a 47% win rate in diamond elo its a counter pick
he wants to take one game where galio was used as a counter pick to corki mid with rumble aoe ap top and say its broken cuz he went 3-0-15
That is the exact same thing I said. You don't see Galio blind picked anymore (compared to when his rework got released) because it's easy to counter him. Pick an AD champion and done.
im like he was 4th in damage on team its not broken it dont work in all games... it has a 47% win rate in diamond elo its a counter pick
I got bored and looked at the match history. Galio's damage was high-ish because everyone on Echo Fox was squishy (apart from Alistar) and built barely any MR (and only had base/rune value MR).
right... so he didnt do tons of damage. didnt have kills. he was used as a counter pick to the corki/rumble combo
but he is broken and op ? and needs nerfs? i think he far from an issue in the current strength of tanks as a whole...
It's most like when you numbers nerf something that needs functionality changes, people still hate it, what a shock.
That's been Yasuo's entire existance
well lets be honest yasou has a very over loaded kit... it does take skill to play him... but he has fuckin everything u would want in any ad carry
and other point people still cryin over cait... lol i am trying to find /learn an adc i can play since she is subpar now... i tried jihn in a custom game to get use to his mechanics with only 145 ad built i had over 320 ad and people cry over cait when jihn has similar play rate and a about a 5% higher win rate? lol wtf
yeaaaa. ive seen a draven today take 90% of another adc health with one auto attack empowered by q and duskblade.
i dont know why the champion isnt nerfed yet. i understand, that hes kinda supposed to be a high skillcap/high reward marksman with the micromanagement of his axes. but that kinda goes down the drain when he just has to press q once to chunk out his opponents health and win a fight off that without even catching a single axe.
and thats not even a problem with duskblade alone. like its always been this way with draven. you can replace the duskblade with an i.e. and a zeal item and its the same shit.
they need to make his q ramp up over 2 or 3 axes that he has to catch first or some shit, so the first auto attack after pressing his q doesnt deal full damage.
"High skill cap" is a terrible argument for anything being over powered. It doesnt matter how much skill it takes when someone can practice it to the degree it doesn't matter.
I do like the build up damage idea though because he seems like a prideful killer so it would fit his cocky theme of "Oh yeah, look at my damage, oh dang YES so much!"
"High skill cap" is a terrible argument for anything being over powered. It doesnt matter how much skill it takes when someone can practice it to the degree it doesn't matter.
I do like the build up damage idea though because he seems like a prideful killer so it would fit his cocky theme of "Oh yeah, look at my damage, oh dang YES so much!"
its not just high skillcap, but the axes are adding counterplay to his kit. something very few marksmen even have.
they telegraph his movement, and you can deny him a large portion of his damage by zoning him off his axes and denying him to catch them.
the only two real problems the champion has, is that the first auto attack with the axe already deals full frontloaded damage, and his passive is complete shit from a design perspective. its way too fucking snowbally.
imo they could just give him a rework that replaces his current passive with his q. like make the axes themsleves his passive, and make them automatically available every x seconds.
Wow people just starting to realise draven one shots squishies.
Sorry, hes been like that for a long time even before he was "op"