[suggestion] Allow the use of 3 summoner spells

redfeenix··2 votes·459 views

Hey guys,

The summoner spells in league are pretty unique and I was wondering what the the effect of having 3 spell slots would be.

ADCs could take barrier and heal, or perhaps even flash and ghost. There might be a strategy where 2 players take smite. Some top laners might take ignite exhaust and heal for huge power plays.

What do you think the most interesting strategy would be with 3 summoners? Do you think it would benefit or harm the game if every player had access to 3 summoner spells ? Thanks for reading.

11 Comments

WukongMain2 votes

While it's a neat idea.

It would completely break the current game.

Most champions/items would have to be re-tuned due to the immense powershift that could happen.

Think of a champion you find easy to lane against... Now put exhast and ignite on them. (and flash). Whole new ball game.

redfeenix1 votes

Exactly! Now imagine you have defensive summs to counter that. Just having 1 extra summoner spell, would it really break the game? I would think things would be made a little bit more interesting at least.

WukongMain1 votes

yeah but you can't see thier summoners spells till you're ingame. So one would probably simply resort to Flash/Teleport and then heal or ignite or exhast or smite.

i can almost garrentee that Flash Teleport would be 2 summoners spells always picked. and then those who would already take heal/exhast/ignite/smite would take them as they normally would.

Basically, This idea would give everyone a Teleport summoner spell.

TequilaZombie1 votes

That's what I do with my lane Shaco. All of sudden you are dead because I have Flash on my Q and I'm packing Exaust and Ignite. Free all in win.

WukongMain1 votes

how imagine shaco Q + Flash + exhast + ignite.

TequilaZombie1 votes

Unnecessary mobility overload. I'd grab Barrier or Heal any time over Flash. More combat stats would end up trumping another Flash.

WukongMain1 votes

you can never have too much mobility :P

CrazFight 1 votes

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Doaenel1 votes

never gonna happen, people would just take the ss their role is supposed to have and take smite + flash

redfeenix1 votes

So your assuming that all players would take smite? What about the other sums like tp or ghost? Is the value of securing Drake/baron worth giving up other spells for ?

Didn't realise smite was so strong

TequilaZombie1 votes

In the end of the day, the team with more smites would secure all objectives without fear.

Also, the entire game would need to be rebalanced.

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