Give Sterak's and veteran scars back to fighter/tank/juggernauts.
Veteran scars never needed to be changed. It's a resolve mastery that works equally well on a squishy ADC as it does on a health stacking tank. The previous version was much better, it makes no sense that there's % damage in ferocity that tanks would have to pick up if they wanted some other mastery in that tree, but tanks can't have % health in their own tree.
Sterak's was also handled in the worst way possible. It was used as a single defensive item on champions that weren't supposed to be buying it like Yi and ADCs. Instead of making it so these champions couldn't use it as well they did that but also nerfed it by 100 hp. Change it to interact with HP excluding the hp granted by Sterak's itself so that it can't be the sole defensive item, and give it back the 100 hp it lost. Or just have it interact with bonus hp. The percentage could be changed slightly to reflect the 500 hp (after proposed buff) loss.
(tons of damage) like
and a +25% hp boost would help all of them, and all of my juggernauts.
,way more overwhelming since the new triforce is much stronger on tanky fighters, probably would be smart to increase the cost back to original to
shield, jugg item passives like
and
or abilities like
, ~110 health off veteran scars, 300 health from strength of the ages, another 50 health off
, 200 health off 