Akali has such a smooth win rate by games played curve
It's. So. LINEAR. It's beautiful, and it brings tears to my eyes.
This is the winrate of a balanced champion. Drools
so lineeaaaarrrrrrrr
It's. So. LINEAR. It's beautiful, and it brings tears to my eyes.
This is the winrate of a balanced champion. Drools
so lineeaaaarrrrrrrr
wat
wat
It's a miracle!
It's a straight line!
The trend line almost perfectly matches the actual graph line.
This is giving my inner statistician an orgasm.
Wow. I was expecting this to be a sarcastic post, but that's quite the line you found there.
Wow. I was expecting this to be a sarcastic post, but that's quite the line you found there.
Yes, I myself was expecting it to be somewhat sarcastic when I was going to make it. Namely I was planning on including some of those graphs that try to imitate a camel's back, but I digress:
THIS LINE IS BEAUTIFUL.
fine af
[{quoted}](name=Akali is SO HOT,realm=NA,application-id=3ErqAdtq,discussion-id=wf24lNsv,comment-id=0004,timestamp=2016-07-13T07:02:08.845+0000)
fine af
Exactly this.
Orgy*
Orgy*
What I'm in the mood for atm tbh after seeing this damn beautiful line.
Good akali rushes gunblade and kills her laner every 40 seconds. bad akali rushes something else and is useless.
Seriously even as ezreal a gunblade rush akali will kill you everytime she sees you.
[{quoted}](name=All Skillzz,realm=NA,application-id=3ErqAdtq,discussion-id=wf24lNsv,comment-id=0007,timestamp=2016-07-13T19:06:41.587+0000)
Good akali rushes gunblade and kills her laner every 40 seconds. bad akali rushes something else and is useless.
Seriously even as ezreal a gunblade rush akali will kill you everytime she sees you.
You're saying "even as ezreal" when Ezreal is in fact the easiest target for an akali. I don't think it takes 125 games for someone to realize gunblade rush is the best, so there must be something more to the linear graph. Trying take a bruiser or a non-adc against her and she'll hate herself.
It's. So. LINEAR. It's beautiful, and it brings tears to my eyes.
This is the winrate of a balanced champion. Drools
so lineeaaaarrrrrrrr
You had me at akali smooth curves
[{quoted}](name=Slack King,realm=NA,application-id=3ErqAdtq,discussion-id=wf24lNsv,comment-id=0008,timestamp=2016-07-13T22:53:10.720+0000)
You had me at akali smooth curves
Meh.
Except Akali is not balanced by any means, and needs to be gutted.
Except Akali is not balanced by any means, and needs to be gutted.
Except for the part where none of what you said is actually true.
And blitz, of all champions, is one that's broken, and counters akali. I suppose you would know?
lmao the funny thing about his comment is no champion should be gutted. I mean even Yorick isn't "gutted", just offmeta and outclassed.
lmao the funny thing about his comment is no champion should be gutted. I mean even Yorick isn't "gutted", just offmeta and outclassed.
They shouldn't be gutted, but Riot's balance policy is to first completely remove strong champions (that they don't want to be strong) from the meta by removing parts of their kit, before doing number buffs until they are "balance." Slowly, but surely making champions more and more linear until they finally need a rework. That's what has been happening so far.
Balanced, sure. Health? Not with that mobility creep monster of a triple jump.
Not with that mobility creep monster of a triple jump.
akali was one of the first released champions, there is no mobility creep. she was intended as an ultramobile assassin.
does mobility creep exist in league? definitely, there are a lot of examples of mobility creep in league. is akali part of the mobility creep? not at all. she was one of the first released champions, if anything, the mobility creep taking over league is undermining akalis mobility.
there is no mobility creep.
There was no mobility creep at the time maybe. Now with a triple jump, she is part of the mobility creep. The only champion that comes close to her mobility that i can think of right now is LB or Quinn. Yes Akali is new, one of the first released according to you, but she still is part of the mobility creep whenever she was made.
Maybe I misunderstand something but I dont think the time of creation effects whether a champion is part of mobility creep.
There was no mobility creep at the time maybe. Now with a triple jump, she is part of the mobility creep. The only champion that comes close to her mobility that i can think of right now is LB or Quinn. Yes Akali is new, one of the first released according to you, but she still is part of the mobility creep whenever she was made.
Maybe I misunderstand something but I dont think the time of creation effects whether a champion is part of mobility creep.
but look at the releases after akali.
Malzahar Olaf Kog'Maw Xin Zhao Vladimir Galio Urgot Miss Fortune Sona Swain Lux
most have no mobility, and 2 or 3 have 1 mobility spell that isnt very good.
its not mobility creep when it doesnt creep up.
i would say mobility creep started with fizz
I think I misunderstand mobility creep. I kinda get it but im not sure anymore.
I think I misunderstand mobility creep. I kinda get it but im not sure anymore.
mobility creep is the idea that the new champion has to be more mobile than the last. and it just keeps going, until you get current day league.
but akali wasnt part of mobility creep. the champions before her had hardly any mobility and everything up to lb after her had no mobility.
Ahhh ok! My misunderstanding, thanks!
Balanced, sure. Health? Not with that mobility creep monster of a triple jump.
So anything that's different from other champions is not healthy?
Do note that the overall dash distance does not exceed Nocturne, Pantheon, or a few other champions' abilities. Zac can outdash that on a normal ability. AND Akali needs a target to be able to dash to, so escaping is not necessarily an easy feat.
Zac has to charge it up. Nocturne and Pantheon have delays AND dont let them jump under tower, you flash, they dash again, then they burst you, then they dash to a minion wave and out of turrets reach. They are a single dash that isn't an instant escape if another target is nearby [which there usually is if your diving].
I'm not saying its unhealthy because its different. Its unhealthy because of the massive mobility it provides, especially considering some champions have no dashes. While yes it requires a target, in lane you can always use it on a minion after you tower dive someone. And the enemy frontline is basiclly just a ladder towards their backline.
If every champion had atleast one dash it would be fine, but some champions have no dashes and Akali gets 3 + 1 for each person she can kill. That's why it is bad.
Zac has to charge it up. Nocturne and Pantheon have delays AND dont let them jump under tower, you flash, they dash again, then they burst you, then they dash to a minion wave and out of turrets reach. They are a single dash that isn't an instant escape if another target is nearby [which there usually is if your diving].
I'm not saying its unhealthy because its different. Its unhealthy because of the massive mobility it provides, especially considering some champions have no dashes. While yes it requires a target, in lane you can always use it on a minion after you tower dive someone. And the enemy frontline is basiclly just a ladder towards their backline.
If every champion had atleast one dash it would be fine, but some champions have no dashes and Akali gets 3 + 1 for each person she can kill. That's why it is bad.
But she has only one good damaging ability other than that which requires you to autoattack to deal the full damage. None of those other champions you're talking about are as lacking in that sense. She also has no proper ultimate, just a dash.
A triple dash is not weak. It does good damage and is very strong for snowballing. Nocturne is fully basic attack reliant and Pantheon has to stand still for his E and Ult. Her ult is quite strong.
If her ult was really that weak then she would power spike at 3 not at 6.
I'm not saying Akali is OP or anything of the sort. I'm saying that her ult is not weak and its massive mobility which is unhealthy.
A triple dash is not weak. It does good damage and is very strong for snowballing. Nocturne is fully basic attack reliant and Pantheon has to stand still for his E and Ult. Her ult is quite strong.
If her ult was really that weak then she would power spike at 3 not at 6.
I'm not saying Akali is OP or anything of the sort. I'm saying that her ult is not weak and its massive mobility which is unhealthy.
And my point is that it's literally half of her kit. It's "strong" because she literally can't do anything with her other three abilities. It's only in combination with her ult that her q becomes useful. It's strong for a basic ability, but as an ult? If it didn't reset on kills and have 3 stacks she would literally be useless.
I had a proposed rework for her:
AD: gives omnivamp, but less than what she currently gets from spell vamp AP: gives an AD scaling to all abilities based on how much AP she has and increased her auto attacks' damage by a percentage based on how much AP she has.
Q: is a skillshot but now travels a lot faster, and also applies a procable mark on enemy champion. However, now, Akali can intercept her own Q to allow her to deal even more damage on her next auto. Note: Q doesn't have its own dash, you'll have to use flash/another movement ability to do this.
W: lay down an invisibility shroud, but no longer gain any bonus movement speed from it. Instead, the energy cost for the shroud is highly reduce, and you can reactivate W while the shroud lasts at the cost of some energy to blink to a location within the shroud.
E: execute ability that can only be cast within X seconds after being displaced. Killing a champion or unit with this ability will refund its energy cost and cooldown. Can be used to proc Q if you caught the Q beforehand.
R: Same dash as ever, resets on kill, is now faster to catch her Q and has a recharge time of 15 seconds across all levels, but to compensate for this, it has 1/2/3 max stacks based on the level of the ability.
Thats the problem. She's got so much power jam packed into that R key. Its not fun for enemies and its less fun for the Akali players.
Thats the problem. She's got so much power jam packed into that R key. Its not fun for enemies and its less fun for the Akali players.
Yeah. I wouldn't say she's unbalanced or face roll, but it honestly feels like she is extremely linear in her gameplay such that you need to always outsmart or outknowledge or outreaction speed your opponent. Because what you'll be doing to kill your opponent as akali will never change. There's no variation in her kill pattern and that's no fun for anyone involved.
Well said.
Well said.
Thanks.
Holy shit. Balance at it's finest. Only if Riot could do this to every champion
Holy shit. Balance at it's finest. Only if Riot could do this to every champion
Pretty much yeah.
Meanwhile there are literally champions with two humps in games played to winrate, winning the least when played 125+ times and 1-5 times...