What is with this random Teemo rework?

Trash MammaI··5 votes·3,334 views

Nobody asked for it and he was perfectly fine the way he is now. Why are you trying to gut him with that shitty new E? This is the 2nd time you've striped away all his damage and just threw it all into his Q. He's not flipping Zoe stop that crap and scrap this stupid new rework

10 Comments

DOUBLE TAPPED E1 votes

I haven't seen anything about this but if it's true, it's the first time they would be breaking their rework philosophy of "keeping a champion's identity intact."

I and I'm sure many other players would agree that Teemo's on-hit poison, alongside his Blind and Mushrooms, is an iconic part of his kit.

Draehl3 votes

OP is over-reacting. Hit kit has all the same elements, they tweaked how some of the skills work/interact but the core identity is the same.

See the dev post on it: https://boards.na.leagueoflegends.com/en/c/developer-corner/fOgfco8Y-teemo-changes-temporarily-on-pbe-for-early-feedback

Saianna1 votes

I've read devpost and if anything we aren't reacting enough, cause teemo gonna get the final nerf to shut him down for good.

Akali is SO HOT1 votes

They've broken that philosophy with a ton of reworks already Aatrox Akali Galio Poppy Sion Swain Urgot

DOUBLE TAPPED E1 votes

Aatrox I feel like the only truly iconic parts of his kit were his Q and his Ult / bloodwell, which all survived in spirit (Q3 is reminiscent of his old Q, and he still has a dash) Akali Really the only iconic parts of her kit were her shroud and her ult, both of which also survived in spirit. Galio Mostly just his Ult was an iconic part of his kit, which was moved to his new taunt, and he got an awesome and thematically-fitting new ult in it's place. Also his Q is basically the same thing minus the slow and plus a cool animation. Poppy While they did keep her charge, I have to give you this one, they completely changed her role from invincible diver to weird aggressive tank. Sion Old Sion was a mess, but they did keep his scaling hp, and his identity as a tough frontliner, but yeah he's completely different, I agree. Swain Again here most of the important parts of his kit (gamechanging root, tranformation ult that heals) survived. Urgot Yeah I liked the old Urgot, but that Q was just nasty we all know it had to go, and they did keep the shield...

Ragnaveil1 votes

Hmmm, having old E as passive and being able to get blinding dart at level 1 sure seems like a nerf for him against melees. [zombie-brand-clap]

Syrile1 votes

This rework is a travesty... I loathe it. And I would assume most people who actually like Teemo does too. He is slow, clunky, awkward and just garbage.

Agent Corgi1 votes

[{quoted}](name=Trash MammaI,realm=NA,application-id=3ErqAdtq,discussion-id=wcbndEa4,comment-id=,timestamp=2019-02-23T03:34:31.442+0000)

Nobody asked for it and he was perfectly fine the way he is now.

Teemo isn't relevant past Silver ELO. He doesn't do all that much in-game except being a lil turd in the early laning phase & being a Inconvenience to your team in the late game with his Shrooms.

Why are you trying to gut him with that shitty new E?

While I'm not really onboard with that Slow, everything else seems pretty good. One of Teemo's biggest problems is that if he pushes to far up, he doesn't have an escape tool if he get's ganked. With his New [E: Guerilla Warfare], he can use it to reposition himself & hide (just so long as enemies don't come into his Reveal range, which I hope isn't as big as Twitch or Eve's). They did keep the old part of it where he has indefinite stealth if he's in a bush or standing still, it even freezes the duration bar of the ability if he does these things.

[Edit] Boots of Swiftness counteracts that 25% Slow on Teemo's [E: Guerilla Warfare], virtually making it unnoticeable.

This is the 2nd time you've striped away all his damage and just threw it all into his Q.

They're actually doing the opposite, they're taking power OUT of his [Q: Blind Dart] & putting it elsewhere.

  • His Autos do Bonus Damage if targets are already poisoned thanks to his new (?) passive, [P: Toxic Shot]
  • [Q: Blinding Dart] Does Less Damage overall, but it now counts as a Poison Debuff. Which means you can [Q] --> item 3100 Auto & really spank someone.
  • [W: Move Fast!]: Can now be used without breaking your Stealth. Press [E] --> [W] & you'll have a better shot at getting away from people.
  • [E: Guerilla Warfare]: can be used Defensively & if you have the foresight, you can use it offensively & take people by surprise.
  • [R: Noxious Trap]: Traps have lost abit of their power, but now take longer to disarm (unless you have a duskblade..) at higher ranks & Teemo can carry MORE of these things.

He's not flipping Zoe stop that crap and scrap this stupid new rework

1.) Teemo will be nothing like Zoe, Teemo won't be deleting you faster than you can say "oops". 2.) This Rework is still a WIP, this probably won't be complete until later on this year. By then, Teemo might either have an entirely new changes or they might shelf the project altogether & just give him a VGU instead. 3.) Teemo is just as old as Kayle (Another champion being reworked), they were both released February 21st 2009. They can definitely look him over considering he's been in the game using the same abilities & rocking the same model for 10 years.

Trash MammaI1 votes

{quoted}

Teemo isn't relevant past Silver ELO. He doesn't do all that much in-game except being a lil turd in the early laning phase & being a Inconvenience to your team in the late game with his Shrooms.

While I'm not really onboard with that Slow, everything else seems pretty good. One of Teemo's biggest problems is that if he pushes to far up, he doesn't have an escape tool if he get's ganked. With his New [E: Guerilla Warfare], he can use it to reposition himself & hide (just so long as enemies don't come into his Reveal range, which I hope isn't as big as Twitch or Eve's). They did keep the old part of it where he has indefinite stealth if he's in a bush or standing still, it even freezes the duration bar of the ability if he does these things.

[Edit] Boots of Swiftness counteracts that 25% Slow on Teemo's [E: Guerilla Warfare], virtually making it unnoticeable.

They're actually doing the opposite, they're taking power OUT of his [Q: Blind Dart] & putting it elsewhere.

  • His Autos do Bonus Damage if targets are already poisoned thanks to his new (?) passive, [P: Toxic Shot]
  • [Q: Blinding Dart] Does Less Damage overall, but it now counts as a Poison Debuff. Which means you can [Q] --> item 3100 Auto & really spank someone.
  • [W: Move Fast!]: Can now be used without breaking your Stealth. Press [E] --> [W] & you'll have a better shot at getting away from people.
  • [E: Guerilla Warfare]: can be used Defensively & if you have the foresight, you can use it offensively & take people by surprise.
  • [R: Noxious Trap]: Traps have lost abit of their power, but now take longer to disarm (unless you have a duskblade..) at higher ranks & Teemo can carry MORE of these things.

1.) Teemo will be nothing like Zoe, Teemo won't be deleting you faster than you can say "oops". 2.) This Rework is still a WIP, this probably won't be complete until later on this year. By then, Teemo might either have an entirely new changes or they might shelf the project altogether & just give him a VGU instead. 3.) Teemo is just as old as Kayle (Another champion being reworked), they were both released February 21st 2009. They can definitely look him over considering he's been in the game using the same abilities & rocking the same model for 10 years.

His escape tool was planning ahead, that's what made him Teemo. You weren't supposed to run away you were supposed to bait them into your territory of shrooms and make them fight on your playing field.

They nerfed his overall damage on pretty much everything because of how his Q works now with his passive.

Camo is garbage unless you have hard cc or insane range, which everyone with it does. If Vayne had that shitty camo she'd be god awful because of her low range compared to other adcs. Teemo can barely stay out of darius's apprehend with his range.

They made it so all your abilities function around your passive making it so AS is pretty much the only route to go and that's idiotic. He was one of the few champions that could run any rune with any build he wanted and still perform decently if played right, which should be the goal for every champion. They "don't enforce meta or set builds" that's just becoming more na more BS. I hope they scrap this stupid idea

Karn Bishop1 votes

I'd actually argue the changes don't go far enough, remove shroom vision except when detonated then but the power budget from freed up vision in base stats like movespeed and hp.

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