Kayle is so god damn forgiving mid lane.
"oh you lane against a melee?" Ez pz mode just poke the living shit out of them. "oh you are out of pots?" Hit w For a "late game" champ her early is really fucking oppressive riot
"oh you lane against a melee?" Ez pz mode just poke the living shit out of them. "oh you are out of pots?" Hit w For a "late game" champ her early is really fucking oppressive riot
Played against her a while ago. And damn. The point is that mages need some big amount of mana early game to push, and kale just spends 45 mana on E which means clearing a wave with 5 autos and poke at the same time. And then Late game Kayle we all know. I agree with you.
Especially with sorcery. Manaflow band and transcendence just annihilate any early game issues
She's a pretty old and binary design. Either you're within her Q+AA range and you take tons of damage, or you aren't and she's useless.
Well, it was Kayle vs Diana. Kayle has been winning that matchup for quite some time now, mainly because there´s very little Diana can do pre-6 without going OOM. Of course she's gonna be oppressive against melees. Her heal unless maxed is barely noticeable.
She is a late game champion. But when she's fed 10 kills and 7 assists, of course her late game is gonna come sooner.
They were smurfing anyway. But still? Late game should have weakl early
Kayle does have a weak early game though. Manaflow band can only do so much to help Kayle with her understandably high costs for Q and W.