Why da F*** does Lee Sin have 3 stuns on his ult?
I was playing Ekko and was chasing a low hp tryn. I know I should not chase but I was like ... "i have my ult in case sh*t goes bad"
Guess what? A Lee sin appears and after using his initial combo I pressed R desperately trying to ult back. My ult failed and I died.
Why? because Lee sin has 3 stuns in his ult. 1 when he begins his kick animation, 1 when you are flying back and finally another 1 when you land so he can Q you again.
Some argue it is to make his animation complete. I remind you there are many skill that still affect you after using flash to get away. For example if you flash just as Ekko lands his W stun, your flash will go off, but you will be stunned at the new flash location.
Why does Lee sin ult not work like this? Why does he completely lock you down so he can complete his kick?
His ult recently got a huge damage buff. I say its time to remove the stun to compensate for that.
's ult is really that op anymore ever since he was nerfed a bit after release. Easy to dodge by just paying attention to his ghost following him, it's damage is pretty good but if you could avoid it than its basically just an escape/heal then. Also I think Ekko is actually better as a off-tank Jungler/Top lane champion more than mid lane burst and in that case the ult doesn't do an insane amount of damage.
's ult on the other hand is a point and click skill that has a pretty high amount of damage and CC on it. Say what you want about "how hard he is to play" but I always thought he was pretty easy to play, and even if you are the worst Lee Sin player ever, anyone can play Lee and walk up to their target, Q > Ult > Re-activate Q > E and that's all un-dodgeable damage that basically can instant kill carries.