Lets discuss Pyke
riot's newest abomination.
now i have a few issues with his kit (listed in order of importance)
and its not the damage.. its not the shared gold.. its not the ulti reset.
its actually quite a small thing but together they completely break him
and that is
#1 his passive health regen has no time limit. if you damage him he WILL get that grey hp back unless he dies.. this can be 3 seconds later.. or i can be 8 min later..
there needs to be a time limit.. he literally wins every single trade for zero reason.
he needs to be FORCED to either use his ability or go into an unwarded bush to get his passive.. within 5-10 second or he loses it.. or maybe it decays slowly idk... but he cant just keep the whole damn thing FOREVER.
#2 his dash has a 1.1-1.5 second stun no... just no.. he does not need it in any way shape or form... its was just tacked on there because idk certainlyT wanted it.
you have a VERY nice ranged dash ability that does quite a lot of damage with a 100% AD radtio in a large aoe and has a very low mana cost of 50
you dont need to add a long stun to it.. remove the stun.. and cut the cooldown to something like 13/12/11/10/8 per level of the skill
#3 his base stats now i understand his passive to not get hp from items and i dont have an issue with this
but when you add in his base stats... if riot ever DOES fix damage.. pyke is goign to be completely unkillable he has the 4th highest base armor in the game at 45
the preceding ones are
and
then followed by
and 
do u notice a pattern? in fact that closest "even remotely squishy champ tpo have such high base armor is
at 38 which is tied for 11th place with 4 others which are

again base armor is WAY to high
on top of that.. he ALSO has the HIGHEST armor growth in the game at 5 (where as most champions get 3)
the few squishy champs that do get a number at 4 also have VERY lose base armor
all except
and
being below 22 base armor
this coupled together makes his lvl 18 base armor the highest in the game BY 15 POINTS
now ok... now giveing him a 95% efficient conversion from HP to AD makes a decent and interesting passive
but that is damn near a 1:1 ratio
maybe either give him high base armor or high armor per lvl (say maybe 4) and base armor of 35
#BUT WAIT THEIRS MORE
select pyke now we will throw in the 9th highest base HP and the 4th highest lvl 18 hp in the game again.. i get that this is to help him survive with that passive.. and yeah it should be SLIGHTLY higher
BUT NOT THAT HIGH
you give him an 95% conversion efficient passive
then you dip into maybe 2-3 thing slightly...
you don't give him a 95% efficient conversion passive
make him 4th in base armor 1st in armor per lvl 1st at max lvl armor 9th in base hp 5th in hp per lvl 4th in hp at max level
and and did we mention MR?
he is 1st in lvl 18 mr 1st in armor per lvl oh and low and behold he isn't in the top 10 in base MR
but seriously
i don't mind they "he cant gain HP so he gets higher base stats
but for an assassin he has about 40 extra armor
300 extra hp and about 15 extra MR
totally to about (at lvl 18)
40 armor being worth 800 gold ( 400 of that being at lvl 1) 300 hp worth of gold 800 gold ahead of the average assassin (only about 80 gold at lvl 1) 10 mr worth 180 gold
so at lvl 18 he has roughly 1760 gold over the average assasin AFTER he gets the 95% gold effcient AD conversion and at lvl 1... he has roughly a 480 gold leads worth of free stats.
now im not saying we need to hit ALL of his base stats.. but maybe tone down a FEW.
they may not be obvious now but if riot does what they need to do and lowers damage... its going to be CRAZY apparent.
slow,, even i i chase his through his invisibility with my true sight...
as an assasin.. have ONE form of hard CC
has ONE form
has ONE
has ZERO
has ONE
has ZERO
has ZERO
has ZERO (but a form of soft)
building AP items and getting nothing from the mana stats and making the item less gold efficient
this is
paying for the item and still has all the HP converted into something he WANTS at a 96% efficient rate
he donest need "base state" compensation for that,, if u want to give him "base stat compensation" for not being able to build hp.
"low mobility"