Interesting Awesomenauts mechanic: longer respawn the more fed you are

CupcakeTrap··1 votes·348 views

I thought this was kind of an interesting idea. Apparently, in the MOBA "Awesomenauts", your respawn time scales with your overall fed-ness. Weaker characters respawn faster, more fed characters respawn more slowly. It seems to be intended as an anti-snowball mechanic.

I'm not proposing this for LoL. I just thought it was an interesting idea to bat around the Gameplay community. How might that sort of mechanic work out in LoL? Pros and cons?

3 Comments

ValyrianBlade3 votes

Your respawn time is entirely level based until around the 30 min mark. So basically it does apply here, only with levels and not gold.

Kroznick1 votes

Yeah. But you just die so quickly in Awesomenauts as soon as someone's ahead there's nothing you can do about it.

trexmixG1 votes

The problem is that it discourages getting fed; I don't think one who cs's well or who is a carry should be punished for playing well.

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