Interesting Awesomenauts mechanic: longer respawn the more fed you are
I thought this was kind of an interesting idea. Apparently, in the MOBA "Awesomenauts", your respawn time scales with your overall fed-ness. Weaker characters respawn faster, more fed characters respawn more slowly. It seems to be intended as an anti-snowball mechanic.
I'm not proposing this for LoL. I just thought it was an interesting idea to bat around the Gameplay community. How might that sort of mechanic work out in LoL? Pros and cons?