I love how dying once in lane or leaving my lane once means I lose half a turret

Danny DeVito··244 votes·7,257 views

Or the whole thing. Seriously, it doesn't matter what champion I'm against. If I die on top or bot lane, roam in mid, teleport or whatever. I look at my lane and my tower is pretty much gone and its only like 10 minutes into the game. It's not fun, I don't like not being able to leave my lane ever. I'm about to just play Vladimir.

123 Comments

Yrzen47 votes

I took Bard to a solo lane. I was up against a Yasuo. Everything was going fine, he was getting pushed out of lane a lot. I couldn't close out kills against him but neither could he against me.

I recalled once.

Once.

My tower was gone when I came back.

FrostiFlami10 votes

I understand how you feel.

One recall and they destroy your tower..

Billy VoHagen2 votes

{quoted}

I took Bard to a solo lane.

Whatever it is, deserved.

Yrzen3 votes

Well I can't take Sona to a solo lane and out-sustain people ever since the rework. Playing the champion that outclasses her is the natural outcome.

Besides, you're ignoring how I was ahead of Yasuo in farm because of how I could harass him out of lane. Not to put too fine a point on it, but Bard's poor wave clear and Yasuo's teleport is the only reason I couldn't do the same to him.

Inphernal38 votes

[{quoted}](name=COG Mew2King,realm=NA,application-id=3ErqAdtq,discussion-id=w5hkLvTZ,comment-id=,timestamp=2015-11-13T22:23:23.539+0000)

I'm about to just play Vladimir.

item 3123 "Lol, f*ck you"

  • Riot, 5.22
FastAsHeck7 votes

but spending 800 gold to shut down an entire class of champions makes sick PLAY$ right?

Exactly6 votes

ahem SICK FLASHY LCS PLAYS

DrProfVibeCheck6 votes

No no no.... Its $ICK FLA$HY LC$ PLAY$!!!

The Quinndred5 votes

Cough Cough $1CK FLA$HY LC$ B1G P1AY$

Laraso21 votes

I was playing a game as Katarina yesterday and had to recall at around 9 minutes. I was fighting a Graves mid. As soon as I healed up, I TP'ed back. My tower lost 60% of it's HP in that amount of time.

EDIT: Are you the real Mew2King?

Bear Gauntlets22 votes

Part of that might be because Graves does stupid amounts of damage to turrets, but in general the health the towers can lose just from backing once is ridiculous.

My favorite thing is when a fight goes bad bot lane and the enemy can take both towers at 15 minutes.

TotalJerk8 votes

On top of the turret damage he pushes like a motherfucker. I played against a Graves bot and spent most of the laning phase under my turret despite the fact that I was deliberately trying to shove as hard as I could. Once I finally got the wave to their turret I tried to back and in the time it took me to buy then run back to lane he was already shoved back to my damn turret, hammering it to death.

Reapeur8 votes

It's not just graves..it's anybody. A ahri can push down a tower in no time if you die or leave lane.

Laraso2 votes

Yea, this. I was doing 230 damage as Sona with only like 1 AP item and almost 400 damage as Katarina with only 3 AP items, to the towers. It's stupid.

Durzaka7 votes

As mentioned, turrets are weak, but Graves deals stupid damage to turrets as well.

Reapeur2 votes

I can deal with a short range adc doing a lot of turret damage. That makes sense to me. But I can't deal with the rest of the roles being able to turret push too.

MortalButt2 votes

They nerfed his turret damage significantly. On the pbe he was 3 shotting turrets while they had armor still

Phoquelesanimaux4 votes

I played Zed against Yasuo, he roamed twice while I destroyed two turrets solo...

Joe Dredd11 votes

"I shouldn't be able to be punished for roaming" stop with these shit posts please

Danny DeVito39 votes

[{quoted}](name=Nice Henz,realm=NA,application-id=3ErqAdtq,discussion-id=w5hkLvTZ,comment-id=0001,timestamp=2015-11-13T22:34:05.811+0000)

"I shouldn't be able to be punished for roaming" stop with these shit posts please

I didn't say that so don't put words in my mouth. The point I'm trying to get across is that if you are not in your lane for any reason you lose your tower extremely fast.

Joe Dredd2 votes

"I shouldn't be punished for being forced out of lane" then? if u have to leave lane because they forced you out then they deserve to push your tower if you roam you better make sure it means something

Xonra5 votes

You can lose it for doing nothing but going back to buy lol

Your point isn't valid regardless how you try to twist people's words mockingly. you can have a lane frozen or pushed, and simply need to back for wards/items/etc, and suddenly they know you aren't in lane and push. There goes half your turret health from full.

If you don't take tp then it could be even worse, especially if a jungler comes to help them. It has become almost even more important to take tp in some cases now so you don't auto lose a turret just going back to basic shop and coming right back to lane.

Joe Dredd1 votes

This shit really doesn't happen though. Well actually it could happen if you don't shove the wave when you want to back but that just means you're bad or just don't care

ayNigerianPrince5 votes

Yeah I'll just do that against heimerdinger.

ChaoticPinecone4 votes

[{quoted}](name=COG Mew2King,realm=NA,application-id=3ErqAdtq,discussion-id=w5hkLvTZ,comment-id=,timestamp=2015-11-13T22:23:23.539+0000)

If I die on top or bot lane, roam in mid, teleport or whatever.

Thats essentially the same thing. Youre asking not to get punished when youre out of your lane and the enemy is not. You shouldnt have the best of both worlds - being able to roam, make TP ganks, and base whenever you want with your turret not going down. Unless, of course, youre playing a champion that specifically excels at that, like TF.

If you dont want your turret to go down, then stay in lane. If youre losing lane, your turret SHOULD fall. If youre winning lane, then get a kill or push down the enemy turret before roaming.

Yenn20 votes

{quoted}

Thats essentially the same thing. Youre asking not to get punished when youre out of your lane and the enemy is not. You shouldnt have the best of both worlds - being able to roam, make TP ganks, and base whenever you want with your turret not going down. Unless, of course, youre playing a champion that specifically excels at that, like TF.

If you dont want your turret to go down, then stay in lane. If youre losing lane, your turret SHOULD fall. If youre winning lane, then get a kill or push down the enemy turret before roaming.

Holy fuck, this is the poster child for why we need rank restricted forums.

There are match ups where you literally cannot do anything to prevent death when the enemy's summoners up, regardless of your skill level, so you expect it and take Teleport to make up for the lost time. Play Kennen vs. Riven at Diamond+, and enjoy her flashing into you with one item and killing you through Hourglass.

It Hertz When IP6 votes

Lies. Because I'm mid-Silver and even I know the difference between reckless roaming and backing to heal.

Xonra7 votes

"Holy fuck, this is the poster child for why we need rank restricted forums."

Hey, I'm only Silver and couldn't disagree more with this guy.

Rank doesn't equal high/low intelligence :P

There is a guy on the boards that is diamond that regularly gets downvoted to oblivion for having no idea what he is talking about (Archon X).

That aside, what you said is exactly the problem. With the weak turrets being weaker defense wise, there are champions that can kill you even if you are under turret IN lane. It turns into "leave lane and lose turret, or stay in lane and die, and lose turret" if you have an unfavorable matchup like the one you mentioned.

SociopathFriend2 votes

Nah, there's stupid as hell plats and golds too.

Myrddin1 votes

That's the entire point of the change, it curbs the use of teleport into other lanes early game.

Xonra5 votes

And instead it causes you to still need to take tp so you won't insta-lose your tower.

So much for making it so people want to take other summoner spells :P

Gubaguy11 votes

Only half? whoever was laning agaisnt you must have been sleeping. wheneve ri leave lane my tower is gone before i even finish recalling.

Blue Moon Wolf8 votes

That's my problem with resorceless champs, they don't need to go back if they don't want to. The only way to get them to leave lane on your terms is to get them extremely low on HP or to kill them outright and in that time frame you can go back to base. Other than that you better hope the lane's pushed away a bit and your summoner 12 is off cooldown. I've practically gotten into the habit of recalling after every kill during lane phase :L

Reapeur7 votes

I agree 100%. By FAR the worst change they've made this preseason. Also don't forget you will lose the 2nd turret just as quickly!

L0ve Is Blue6 votes

Turrets used to protect us. Now we have to protect them.

facemelter7105 votes

Yeah I feel like towers are a bit weak. They need some armor back I would suggest 65 armor base. Losing 5 per 1 min after 4 mins untill 0 is reached. I believe they are currently all at 0 armor and a bit more dmg. If you dive. And it's not planned well. You should die. Tier 1 towers only

Earthlord Jazz5 votes

Then the enemy purchasesitem 3123 for 800 and completely destroy your identity

RyzeRework1 votes

[{quoted}](name=Earthlord Jazz,realm=NA,application-id=3ErqAdtq,discussion-id=w5hkLvTZ,comment-id=0005,timestamp=2015-11-14T02:18:53.453+0000)

Then the enemy purchasesitem 3123 for 800 and completely destroy your identity

The enemy builds exe and has less stats ducks up there build path because it doesn't build into anything great I've never seen this item bought that's how weak it is

Need Gold 4 Tent2 votes

It combines with LW to become the lategame % armor pen item that all AD champs get anyway because you will inevitably have to bite through some armor. If they don't get armor, no amount of sustain is not going to save them from getting nuked down unless they got Soraka in which case you're not buying EC anyway because it doesn't apply to her heals.

kaltenashes5 votes

in all my games in this patch roaming is starting at 10 min (2 items and the whole team is enough to win every game), no reason to help a lane that is losing because 1 or 2 deaths are enough to have a HUGE advantage without comeback

Rukhal5 votes

We lost both our bot turrets and a lee solo'd our inhib turret at 15 minutes while his team just lead us around the map cause it's impossible to gain map control now. Not to mention if anyone squishy tries to defend to turret he just dives them and they die in like 3 seconds and the dashes back out. Why the fuck did you add so many fucking Armor pen items and just decide to fuck this game so hard, just make a new game or something and take your new items too.

MarhsallLee675 votes

I would be fine with turrets being less tanky if they did a lot more damage to compensate (especially inhibitor and nexus turrets, which seem to only want to tickle the enemy instead of hurt them).

Lucifer4 votes

Sometimes you lost two turrets if you die and the enemy team bum rushes mid. super fun.

rtbf2061059054 votes

Rest in Pepperoni, champion diversity.

FistOfSharkiesha3 votes

Half a turret? The moment the timer strikes 7 minutes 2 people with no items can take your turret in 1 wave.

SiG DxD3 votes

towers paper level as aatrox base health bg

Valor Simulator3 votes

I know how you feel i was up against a shen recently who only had a item 3068, i died to a gank the jungler left lane and i lost a full health turret by the time i got back, this was at level 6

JESUSSAYSNO2 votes

This promotes reward for solid play, and makes bad play more punishing. this isn't a negative. You force your opponent out of lane before they can shove their lane, yeah, yous should have access to whacking their tower for a bit. How about you forget to push your lane out before going bot, well you can count on that biting you in the ass.

Riot's talking about your play mattering. This is exactly that. You do good, you get rewarded. You do bad, you get fucked up.

Fieryfury32 votes

The thing is by the time you roam and fight. Your first tower is completely gone. I was playing against ahri the other day, I pushed her to tower and immediately went bot. We got a triple kill but ahri got my outer and inner tower by the time I could get back to them.

Xonra4 votes

Actually it rewards you for nothing, because you don't have to do any sort of play to take advantage or a gaping hole you can walk through that has nothing to do with what you did or they did.

That isn't promoting anything but two people posturing boringly so they don't lose a tower. It promotes even more stale early game because people are less likely to roam or even back because they might lose their tower. It does punish bad play, but it just as much rewards doing almost nothing as well. If this was because YOU (or me, just using the general you) actually did something, I'd be okay with it, but when you can back to buy and still lose a chunk of your turret even to a mid laner, then that is bad design, because you are being rewarded for little to nothing.

Don't forget that not only do you get rewarded for little effort, but in the next patch the minion buff with that advantage gives you an even bigger advantage, and so on. **Riot doesn't want plays to matter, they want games to end quicker, and are trying to take that power out of your hands and have the game sitting behind you pushing you forward to make sure you end. ** Sure it feels like you did something more spectacular than you did, but in reality it is the map winning the game faster for you (especially in the next patch), compared to just you. That is what I'm not okay with.

More from Gameplay

More by Danny DeVito