Idea for Poachers Knife

Kingsgrave··1 votes·309 views

Enemy Monsters killed by Poaching Smite give bonus gold and a burst of MS upon killing them. Additionally, when the monster respawns it grants vision to your team and attacks any enemy champion that it sees until it is Smited.

Additionally, Smite deals 250% more damage to Monsters that have been attacked by an enemy.

Thoughts?

3 Comments

futuresight232 votes

Pretty much it would mean that the only way to make you don't get smite-stolen at Baron or Dragon would be to make sure that the enemy jungler is nowhere even close to being in smite range because he'll take it without you being able to do anything if he gets there.

The camp you steal providing vision sounds interesting but having the camp aggressively attack people seems overboard. I think I would be ok with the Poacher's Knife gaining the ability to place a ward like Wriggle's and Quill Coat used to. Vision is a key aspect of counterjungling and having an extra ward should help in that regard.

Lord Dusteon1 votes

The 250% damage is OP; that makes your smite late game do 2500 true damage to baron or dragon, making any form of contesting almost impossible if they are up.

Otherwise, suddenly having a respawned monster act as both a ward and attacker for what you already did (put the enemy jungler behind gold and exp wise and put yourself ahead) is a bit much.

MattAkhavan1 votes

[{quoted}](name=Lord Dusteon,realm=NA,application-id=3ErqAdtq,discussion-id=vy0M9fQs,comment-id=0000,timestamp=2014-12-13T04:01:18.127+0000) The 250% damage is OP; that makes your smite late game do 2500 true damage to baron or dragon, making any form of contesting almost impossible if they are up.

Otherwise, suddenly having a respawned monster act as both a ward and attacker for what you already did (put the enemy jungler behind gold and exp wise and put yourself ahead) is a bit much.

not if you only make it for enemy jungle.

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