Allow Nocturne to go through walls with his Q trail
I remember @Meddler was thinking of a bunch of different changes to make Nocturne more thematically awesome a while back, I thought of one to help with that initiative.
Would be super thematic, make him very unique from the likes of Pantheon in terms of what he brings to a team. Right now there is no real reason to pick Nocturne over Vi or Pantheon or even Rengar. They all have some sort of mobility ultimate and single target lockdown as junglers. Lets make Nocturne really a nightmare to deal with.
Also fits really well with his line: "Cross Over"
Think of it as a more limited version of Rek'Sai tunnels essentially. Can only have 1, it doesn't stay, has a cast time to create it and he has to walk through it.
Could allow some interesting chasing and mobility through the map, but at a cost. His Q is a 10 second CD and if he uses it to escape he probably won't be able to chase people down or duel people, so it would be a pretty good "when do I choose to use this" kind of thing.
Also make it so he can attach it to Monsters so he can enter Dragon pit in interesting ways.
Would also be nice if the trail formed and stayed connected if someone blinked or dashed over a wall to go along with this change otherwise it would be really confusing in general.
Thoughts?
Idea for his E to restrict and remove vision of the target if they are on a Duskbringer Dusk Trail: http://boards.na.leagueoflegends.com/en/c/gameplay-balance/yYMPnpTO-if-nocturne-applies-unspeakable-horror-to-a-target-on-a-dusk-trail-their-cone-of-vision-is-reduced
's first E slow, and the second reveals/do damage.
then




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