Movementspeed Qunits: Is 1.5% worth it?
I am aware that champiosn like Ryze and Udyr can make good use of these runes, mainly because both have really strong, long duration movementspeed buffs in their own kit.
However, on most other champions these runes feel underwhelming.
I wonder if it migth be a good idea if these Quints granted a certain flat amount which was applied AFTER other movementspeed buffs. This way Riot could grant them significant movement speed, without taking the risk of breakign them for a selected few.
)
-Heavy Ganking Junglers who don't need combat stats (ex.
)
-Champions focused on kiting, chasing, and positioning (ex.
)
are good example.
or
Mid and cause you have greater MS you dodge a skill shot(s). Or you able to get in position easier during ganks, teamfight, or even running for your life. How would you factor in random probability?