Predator Change

Zerenza··1 votes·1,450 views

I feel like there are a few runes that could still use some adjusting here and there to make them more accessible to multiple champions/champion types. Predator is the one i'v thought the most about but Hail of Blade's is another one, not mention that the Sorcery tree is pretty lackluster as well but as it stands if you go into Domination your going Dark Harvest or Electrocute 90% of the time on 99% of champions so why not change it a bit?

Predator

Chanel for 1.5 seconds out of combat to gain 35% increased movement speed for 10 seconds. Damaging an enemy champion while the effect is active will deal (Same damage as Live Predator) and Mark that champion for 5 seconds. Continuing to chase after a champion that is Marked will maintain the Movement Speed effect unless you attack another champion, or the mark goes away.

Mark- Champions marked by predator have True Sight applied on them for 5 seconds.

I think this would be really nice, it doesn't stop it's current user(Hecarim primarily) from using it and makes it a nice option for Assassins and Fighter's that have trouble chasing down highly mobile champions. I'd totally take this version of it as Evelynn when i'm against highly mobile team's. The problem with Current Predator for me is that it's not as good as Electrocute is because it deals the same damage, has nearly three times the cooldown and only grants bonus movement speed to compensate for it's high cooldown, i feel like that's why no one wants it.

I had ideas for Hail of Blades as well because the only champions that use it, use it because it has a weird interaction within their kit, i think that it has a place but needs changes as well but i haven't had enough experience using it myself to see what would change it for the better.

4 Comments

Get21 votes

makes it a nice option for Assassins and Fighter's that have trouble chasing down highly mobile champions

Was it designed to help these guys? I don't think they need this kind of help.

Zerenza1 votes

Domination is designed for "Burst Damage and Target Access" predator is the only rune that adds anything to "Target Access", what champions benefit most from Domination? Burst Mages, Assassins and Fighter's, therefore it must be usable by a majority of those champions, if both Assassins and Fighter's can take it and have it be equal to Electrocute or Dark Harvest in Utility then that makes it a better rune than it is now where only one Champion uses it(Hecarim).

I thought having the movement speed remain for a bit and to give True Sight might make for a really interesting use of the Rune, i'd take it against Vayne, Kai'sa, Kha'zix and Shaco for example, that way they can't get away from me with their stealth. It would be nice against more mobile champions due to the continued movement speed as well, if an Assassin fails to kill with their initial combo, they lose this version of Predator opens up some outplay because they can save the brunt of the combo for when the Carry or Target flashe's/Dashes away and they'd still get to keep the movement speed.

Get21 votes

I see what you're thinking. But aren't assassins supposed to basically get the kill if they play the dance correctly? Do they really need a fail-safe?

I don't have a problem with your ideas personally because I used predator on Zyra supp for quite awhile. It was beefy. This buff would only make me go back to that. I still feel like it would probably be way too intense, especially on some champs who already favorably outtrade by design (if they dance correctly). It would also be brutal on people who are otherwise free meat for assassin tacos just by virtue of what the rune offers for highly offensive engage-outplay.

Maybe I am wrong. I don't play as assassins enough to see the real strength/weaknesses they know all about. I only play against them enough to feel like I don't know if I would want to be in a game with this as an option. Even if I could abuse it as Zyra. Or someone else.

Zerenza1 votes

Assassins have one glaring problem, if they fail to kill they die. Which they're supposed to die when they fail, that's part of being an assassin but against several champions it's increasingly easy to fail regardless of whether you play it correctly or not. Champions like Zed, Akali or Katarina don't have the same issue with failing that Evelynn, Ekko or Talon do, they have plenty of mobility and probably wouldn't take this rune because of that but for champions with low mobility or with kill switches that are tied to their escape(Evelynn's R is her only escape) it becomes really hard to do your job against highly mobile teams. To often do i find myself straight losing to Caitlynn because she used her Escape, now i get crit for my whole health bar in one shot and die. Same with Tristana, Ezreal and other assassins.

Including a rune that aids in the ability to Chase, like a Predator SHOULD do would be a nice addition for champions that lack some mobility to stick to their slippery target's though i do get where your coming from and maybe to compensate it would be a good idea to lower the damage a bit and have it scale later instead of being just as good as electrocute is early.

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