First of all, I wanted to thank you to replying to this thread. I didn't think that it would get so many upvotes as to have a Rioter come and read and comment on it.
Ok, maybe wanting her to be a lane bully is asking too much, but I'm a little confused here. I have to ask myself, What is Syndra? Before, it was easy. Early game control mage that shifted nicely into late game damage mage. Now I find myself struggling to place her. She does poor in the early game, which if she gets behind leaves her struggling to reach Transcendence and ultimately makes her an easy pick in the mid/late game. If she get's ahead in the laning phase, she reaches her potential faster, and can make some decent plays late. The struggle with Syndra though, comes in the laning phase. The goal with her, is to reach max transcendence with each full-pointed ability. Well, to do this, you would think, "hmm, I should max my Q first". Good plan! That's what you want on Syndra as well. The problem is, when you put points in it, you spend MASSIVE amounts of mana to the point where getting Q at lvl 1 just isn't worth it; Dmg/mana ratio. You end up putting a point in your W first.
When you kit revolves around your Q, and you're not putting points in your Q early, there's your first problem.
This lead me to my next point.
Syndra's lore describes her as a being that started out with potential. Each day, she grows stronger into a woman with unrivaled immense power, capable of maintaining raw energy itself, gaining transcendence with only will-power alone.
Before, she started out with early power, then transitioned into late game through the use of her passive. Now, she's generally thought of as weak, because she now doesn't have that cushion to help her move into fully stacking her passive. She doesn't need to be a bully, but when YOU are the one struggling with keeping a lane (Her former role), shes left with not knowing what she is, and what she should transition into.
She is known as the champion with one of THE highest learning curves in the game, and one with which streamers recommend you not to use during your promos. With a high learning curve, you need to know all her combos, how she revolves around her Q and when you combo all while micro-managing your spheres in teamfights. This gets you out of sticky situations. However, I generally don't feel as rewarded for when I successfully win my lane, micro-manage players and spheres in teamfights and generally her overall gameplay. It may be just me, but players should be rewarded for managing to pull off a tough champion. It just doesn't seem to happen with Syndra though.
Lastly, we come to her Stats. She has NO moblity, NO tank stats, and (arguably no reason to pick her competitively). As I said, she just isn't rewarding enough for players to actually deal with her learning curve and pull her off effectively. She's left with Raw damage and control. This leaves me to conclude like others have mentioned, SHE NEEDS TO WIN LANE to be effective. If she doesn't have a lane to win, she just becomes dead weight to the team and becomes a stun-bot. She needs to be more. It doesn't need to be her "dominating her lane", but I can't quite place it, she just needs something.
Solutions: Increase the damage of her lvl1 Q. Decrease the cost of lvl1 Q. Balance the Dmg to Mana Ratio of lvl1 Q. Make her passive feel rewarding. Make is so that Winning lane isn't her only objective. Shift around her power while still keeping her balanced. Make her learning curve to player accomplishment feel better (you want to feel good about pulling out great combos effectively). Her ult is straight burst, maybe the spheres could have an after effect based on the last ability syndra used? (max Q could have the sphere explode after a second, max transcendence could have her getting one more orbiting sphere, max E could have her use her spheres to shield herself, and how about at lvl 18 her orbiting orbs float farther away, but deal damage with each enemy they hit. Think IO from Dota 2.)
She's a Transcendent being of infinite power. Don't be afraid to let her show it.
Thank you RiotR for listening and reading this thread. As always, please read everyone's comments as they really care as much about Syndra as I do.
Cheers!
Edit: maybe it's her reliance on her Spheres is what's stumping me. I think that's what is giving my brain a hard time. All her kit is basically revolving around her Q. Maybe stylize it so that different combos reward different interactions her Q can have! Her kit is good, just needs the Q not to be the spotlight. "So much untapped power!!!"